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  1. Whackjob

    Quote Originally Posted by Nikola7007 View Post
    My current theory is that Whackjob is a supercomputer technician. When nobody's looking, he plays KSP on it.
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  2. [Showcase] KIDI- Kerbal Interplanetary Defence Initiative

    Quote Originally Posted by 8bitgammers View Post
    KSP short movie out... in association with the spiritwolf press.

    enjoy!!!
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  3. Freekin Probe Network!

    Hello Today I Finally finished my probe communication network. Or almost finished, still missing my planetary dish probes tho. Yes this is about Remotetech2 modded probes! If you don't know remotetech2 it is a mod that makes the game allot more realistic and adds a reason for using probes at all! With this mod you can't just send an unmanned vessel into space or just transmit science data back to Kerbin whenever you want. You need to get a link first. To get a link somewhere you need to carry it ...

    Updated Yesterday at 04:08 by Marty Lee

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  4. Official Weekly (Biweekly?) Spacecraft Exchange Showcase Thread

    Mighty Ta Tank Mk 8
    i've been working a little more on the design and i think i have reached a stopping point at Mk 8

    it can still be found here
    Craft:
    Just when you first launch it press "0" and then everything is in order.
    http://www.weebly.com/weebly/main.php


    [/QUOTE]
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  5. Stuck on Eeloo

    Hello every one today my kerbals are stuck on Elleo i hope to get photos up soon
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  6. Krash Test Kerbals, Episode 1-7: Ejection Angles and SOI? - Kerbal Space Program

    Quote Originally Posted by purpletarget View Post
    Krash Test Kerbals, Episode 1-7: Ejection Angles and SOI? - Kerbal Space Program Tutorial


    Let's play/Tutorial series in Kerbal Space program, v0.90.0. In Krash Test Kerbals, we don't just play KSP, we find the parts of rocket science that aren't hard! Ejection Angles and SOI's. Getting into orbit is one thing, but what about bouncing from one planet to another?! We know how to calculate phase angles already, but what about a single burn to leave the planet we're orbiting?
    ...
  7. Krash Test Kerbals, Episode 1-6: Hohmann Revisited - Kerbal Space Program Tutorial

    Quote Originally Posted by purpletarget View Post
    Krash Test Kerbals, Episode 1-6: Hohmann Revisited - Kerbal Space Program Tutorial

    Today we are taking a closer look at Hohmann transfers, to not only confirm the delta-V calculations, but also how to calculate the angular alignment (of Phase Angle) between our target and our intial injection burn point to affect a rendez-vous. We also play a bit with our Thrust to Mass Ratio (TMR) in space, and see what effect a long slow burn has versus a short and fast burn. And we setup for a
    ...
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  8. Krash Test Kerbals, Episode 1-B1: Nothing Stops the Kerbalizer - Kerbal Space Program

    Quote Originally Posted by purpletarget View Post
    Krash Test Kerbals, Episode 1-B1: Nothing Stops the Kerbalizer - Kerbal Space Program Tutorial


    This installment starts looking at spacecraft design, specifically at power systems, and how to determine how much time in shadows our spacecraft should expect to travel, to be sure we pack

    enough batteries.

    Todays Topics:
    Power Considerations
    Power Density and Mass
    Periods of Darkness
    Space Oddities - Rules to Live &
    ...
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  9. Krash Test Kerbals, Episode 1-5: Have you had your K8 Today?

    Quote Originally Posted by purpletarget View Post
    Krash Test Kerbals, Episode 1-5: Have you had your K8 Today? - Kerbal Space Program Tutorial


    Let's play/Tutorial series in Kerbal Space program, v0.19.1. In Krash Test Kerbals, we don't just play KSP, we find the parts of rocket science that aren't hard! Inclination Changes – How much delta-V do they burn? Maneuver nodes can try, but just using the purple ends up wrecking the orbit! Fortunately the math to ignore the nodes and change your inclination freehand is so easy,
    ...
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  10. Krash Test Kerbals, Episode 1-A1: ISP by Stopwatch - Kerbal Space Program Tutorial

    Quote Originally Posted by purpletarget View Post
    Krash Test Kerbals, Episode 1-A1: ISP by Stopwatch - Kerbal Space Program Tutorial


    Going back to take a look at Specific Impulse (ISP) and they math behind why this confusing measure of efficiency is measured in seconds...and

    more importantly, how we can use seconds on a stopwatch to measure the efficiency of our rockets!

    Todays Topics:
    Specific Impulse (ISP) ...30 second review
    Measuring ISP with a Stopwatch
    Experimental
    ...
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