Josh384331
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Bottle Rocketeer
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No fuel/deltav in staging column after undocking/decoupling when engine was disabled
Josh384331 replied to alien00785's question in Flight
Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows | CPU: i9-14900K | GPU: NVIDIA GeForce RTX 4080 | RAM: 64gb Severity: med Frequency: one-off Description: When entering jool's SOI maneuver node was created. before completing maneuver node, navigated to tracking station via button on bottom right side of map. Navigated back to craft. Maneuver node would not edit stating no fuel. Staging menu showed no fuel. Engine will still fire. Reload attempted, no change, restart attempted, no change. was not out of fuel before creating maneuver node. Included Attachments: quicksave_2.json .ipsImage { width: 900px !important; } -
[0.90] Kerbin Shuttle Orbiter System v4.13
Josh384331 replied to helldiver's topic in KSP1 Mod Releases
I don't know if this has been figured out yet but, if u use FAR despite the warnings (like I do and it works great) the way to get the super 25 to work with far is to use the far debug options button in the ksc then go to part classification and add fuselage to the cargo bay list. The cargo bay of the super 25 will shield the contents from aerodynamic forces. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Josh384331 replied to helldiver's topic in KSP1 Mod Releases
looks absolutely amazing. I use a single vertical stabilizer on the existing KSO, are you going to keep the stabilizers customizable? -
[0.90] Kerbin Shuttle Orbiter System v4.13
Josh384331 replied to helldiver's topic in KSP1 Mod Releases
quick question/ bug report, I docked my sst to and OA-6C 6 way with do standard circular ports and docked the other end of the 6way to my station and now it won't undock my sst now I docked the side of the 6 way indo my KSO here is a screen shot -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
Josh384331 replied to InfiniteDice's topic in KSP1 Mod Releases
sorry for the kinda off topic post but, how did y'all get such high resolution screenshots.