• Content count

  • Joined

  • Last visited

Community Reputation

84 Excellent

About rdwulfe

  • Rank
    Spacecraft Engineer

Profile Information

  • Location South Carolina, USA
  • Interests Too many to list, really. Electronics, programming, robotics, computers and gadgets of all sorts, nature, insects and more.

Recent Profile Visitors

804 profile views
  1. Peeking in to turn on notifications of this thread.
  2. They are very meh, yeah.
  3. Thank you, @OhioBob
  4. Thank you, @Newnard!!! I'll plug this in tonight!
  5. Considering how long it's been since this is updated, it's unsurprising. Sad, though, because this was a VERY useful tool for building more general use launch vehicles. I do hope someone picks it up eventually.
  6. How does this mod interact with the Trajectories mod? Will it deal with things accurately, or does it go nuts?
  7. Thank you for your work, @Sigma88!!
  8. I'll just put this here.
  9. I use MechJeb for repetitive tasks, when I am tired of doing a million launches of a particular type. When it becomes routine, MechJeb can handle it. I can rendezvous, dock, hohman transfer, and so on without much thought. They're tasks I've done so much. MechJeb can do then without getting bored of them, allowing me to focus on the bigger picture of my missions.
  10. Already do, @KerbMav, thank you! I have a few options, mostly concerning forcing the game to use a specific monitor, etc. Just things to make it more predictable.
  11. Perfect, @Wallace Thank you very much!
  12. Ahha. So it's Kerbalism causing problems. Cool. I will strip it out then, thanks all!
  13. Is there a way to run KSP through steam and force it to run 64-bit? When I run KSP via a normal shortcut, steam doesn't 'recognize' its running. I can run it through Steam's regular interface, it asks me which I want to run, and off I go. If I make a shortcut via steam, it ends up running the 32 bit version. It uses 'steam://rungameid/220200' to do this. Is there a way to force it to run 64 bit, or to have it ask the question when I hit a shortcut? I'd MUCH prefer just to run 64 bit, but with my steam overlay, steam tracking of the game hours, etc... but I'll take what I can get. Thanks!
  14. KER, Parts Overhaul, Planetshine, Kerbalism (but I don't think it's working, so will try removing it too.) and Konstruction! are my only mods currently. All have zero problems w/o Modulemanger. The moment I install it, no CommNet.
  15. When I install Module Manager 2.7.1 to 1.2-pre, my CommNet ceases to exist. The satellites are still there, but nothing transmits.