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Kirondoll

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Everything posted by Kirondoll

  1. I was bored by the usual capsule , so after a Scott Manley video, I built this.. the best part its that is very easy to fly , i can land it on the runway every time...
  2. Great mod. Would be possible upgrade the parachute to remove the 15g deploy? Thank you.
  3. With the last version dock to a space station is a nightmare, The orange and purple flags blinks around , disappears, do not change when you change your orbit. Why a basic function like this one it's so messed up?
  4. The use of personal insults will not change the state of your add-on, it just paints you as a jerk.
  5. Hard to set up , a lot of obscure functions , it keeps using all the ship engines even when set on manual. I tried it on a spaceplane with vertical landing engines the mod drives it as a rocket stalling it every time. The old simple version was far more user friendly.
  6. Maybe there is a problem with the amount of oxidizer inside the cryo tanks. This is a test on a LR cryo probe.
  7. Hello. I have a request. Would be possible add to the mk3 expansion a version of the Coxswain OSM without the rcs? ( for buran like craft and small orbiters that needs only 1 osm engine) Thank you for your time.
  8. Hello your tanks and rcs are very interesting. Suggestion, if you will add engines and pods start with 1,875 ones. Tanks would look better with domes, like the ones from Color Coded Canisters (by NecroBones).
  9. I have the same problem installing Nertea's Cryogenic Engines that uses Interstellar Fuel Switch to handle the LH2 without adding new tanks.
  10. Thank you for your work. Here some picture of my new shuttle (1.0.2 with nuFAR)
  11. Sorry to bother you but this addon comes with several bugs. Linear Aerospike engine , do not generate any thrust. Nodes on "Radial Engine for 1m Engine" and ""Radial Engine mount for dwarf Engines" are broken. The placement of the engines and the the tanks on the tech tree seems random. Costs of the tanks are not balanced compared to stock.
  12. Hello. I'm building a shuttle and the CoL is moving around when i select a different root part. (i have screenshoots but for some obscure reason the IMGUR tag is not working)
  13. You do math but you lack of comprension , what you do is not what everyone must do , you can spend a week doing math to launch a single rocket , i can assure you that is not what most of the players do.
  14. First "Tears" is something that belongs to EvE online forums , maybe you can go back to "spaze ship iz zerius buzinezzz 111!!!!" game. You questions are funny and shows that you don't play this game , before the 1.0 to land on duna you needed to use retrorockets even if you was packing parachutes , now you need only a couple of parachutes. (and you can also aerobrake without the fear to crash into a mountain). Your second question is a no choice because if play stock , every mission past duna will use RTG. - - - Updated - - - And a truck full of WHO CARES? now we are supposed to do math about a game with green dwarfs that loves rockets and explosions?
  15. How many men visited mars? and venus? how many on jove moons? or just in orbit around jove? Stop to use the IRL when you talk about a game that is minecraft in space.
  16. Squad nerfs everything,people sticks RTG on crafts and call it challenge. How transform a creative game into a wannabe fail simulation. Maybe you can go back to orbiter if you are so worried about realism.
  17. "As far I can tell IRL Humans haven't made to Mars, Mars is hard to reach Just be like me and go only to LKO, Currentrly working on a CTS capsule" If you wanna play the "IRL card" play it on everything.
  18. my post was about aerodynamics and reentry heat.
  19. Great mod. just keep it updated for the 1.0.
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