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0111narwhalz

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Everything posted by 0111narwhalz

  1. It's come full circle. Weekly, to daily, and back to weekly.
  2. I'm with Kosmonaut here. Also, -28+ .282639525
  3. Okay, so how does one determine that one is in a partModule or not? And how do you tell a part to have your module? Also, is the snippet I posted earlier incorrect in favor of double d = FlightGlobals.ActiveVessel.verticalSpeed;
  4. Yes, but how do I actually use that information? Do I use double d = Vessel.activeVessel.verticalSpeed; or what?
  5. I want to get information from my active vessel. I know the property/field I want, but how do I actually get it? I need things like IsControllable and verticalSpeed.
  6. I'm suprised SQUAD let go of the domain, to be honest. Let this be a warning to anyone closing a popular website.
  7. I think you found the "stuff." @Stuferus
  8. -29- I'm going to start including the raw numbers. -.437563834, for this one.
  9. Ah, lemme get my black marker. The marker is applied to the customer's eyes There. Censored in accordance with the Rules. Waiter, there's an unlockable thread in my soup.
  10. -27+ Looks like my RNG is on a positive streak.
  11. Granted, but someone talks over it and it's not fun anymore. I wish for a tabletop laser.
  12. Remember when every major part mod had lo-res texture packs, else you couldn't use it?
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