agent_0004
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About me
KEO of KerbCorp
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I didn't even know there was an updated version of this! YAH i can start modding again.
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5dim Military Contract Poll (What´s next)
agent_0004 replied to odin_spain's topic in KSP1 Mod Development
Do you think you could come up with a way to integrate this into sandbox. i know that it takes away from it but it would be nice to be able to have a feature like this in sandbox, we all already know its a VERY nice feature to have in kerbal. -
Can this guide teach me how to mod 1.0 thats all inwant to know before i try and add parts for ksp
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[WIP] Mining and Processing Extension [KIMP] resumed
agent_0004 replied to riocrokite's topic in KSP1 Mod Development
Ok. I think i can figure it out. Just for a minute lets say i could build you a custom resource generater what paramaters are you missinv crom regolith other than depth? -
[WIP] Mining and Processing Extension [KIMP] resumed
agent_0004 replied to riocrokite's topic in KSP1 Mod Development
is the source code for regolith available on get hub. I might be able to do something. But it might take more than a few weeks. -
[WIP] Mining and Processing Extension [KIMP] resumed
agent_0004 replied to riocrokite's topic in KSP1 Mod Development
can't, i am nowhere near as good as the other modders but i can help you if you direct me to where you need help -
[WIP] Mining and Processing Extension [KIMP] resumed
agent_0004 replied to riocrokite's topic in KSP1 Mod Development
Will be watching! I cant do anything close to what regolith can do. If you need help coding parts then i can help -
Depending on the code i will do it. Directed at everyone who has posted. I can do c# unity3d coding