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Moggiog

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    Rocketeer

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  1. No, I was just confused as to what the actual limit was. So how do I change the limit? The scaleExponents.cfg isn't exactly intuitive.
  2. Would it be possible to change the maximum allowed size from 200% to something higher? Through editing the configs, maybe?
  3. Is there a way to get KSC++ to work with the rescaling? Like, editing the config files.
  4. So how is this procedural, exactly? Is every planet procedural, like space engine? Or is it more like it just shuffles the stock system?
  5. I can't get it to work. I open the welding window, press the "weld it" button, and the game freezes for a few seconds. Then it stops freezing, and nothing has happened. There's no Parts folder in the UbioWeldingLTD folder either.
  6. I dunno how useful it is, but this mod features wheels similar to the ones in KF, and they work in 1.2.1. It may be of some help.
  7. If you look at the picture in the SPH, you'll see that it is not upside down.
  8. This is the problem I'm having currently. Notice how the craft isn't touching the ground. http://imgur.com/a/GVMJI
  9. The wheels don't seem to work for me. I have the latest version and all, but it's like the suspension won't work.
  10. I forgot the log in a comment I made earlier about the sky and ocean being invisible, so here it is https://www.dropbox.com/s/xhi399tecj48klu/KSP.log?dl=0 At least I think that's the log needed.
  11. For some reason this mod doesn't work or me in 1.2. When I have it installed the ocean and atmosphere becomes invisible. I have tried it both with and without any other mods.
  12. I don't remember this happening in previous versions of KSP/SVE, and I have an AMD CPU as well.
  13. For some reason my FPS tanks when I'm in an atmosphere. I tried uninstalling SVE, and it cleared up.
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