NomenNescio

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About NomenNescio

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  1. Oohh. I was wondering what that was. Should I delete the entire folder? Or just the .dll?
  2. Thank you so much for the update, it's been eagerly awaited and is deeply appreciated. I have run into an issue, but it's so minor it's barely worth mentioning ...But I'm still going to. It's this: There are two identical kerballoons tabs. I suspect this might have something to do with the issue you mentioned with Squad changing things around. Just thought you should know.
  3. I downloaded it straight from Spacedock, and now the game is telling me I have version 0.1 installed, and that 0.6.2 is available. I'm kind of at a loss here.
  4. Okay, I've tried converting them with the converter you sent me and regardless of inversion, the textures are the wrong way up in-game. Is there a particular way I have to invert them? Because I've just sort of been doing the standard windows "Rotate Image Right" right-click.
  5. I already tried to convert the head textures without inverting, and the results were.... terrifying. So yeah, I'm a step ahead of that.
  6. Well they're vanilla sized, which to me should mean they would be applied directly. I assume that only happens if there is no conversion? Do I need to invert the suit textures as well?
  7. I just noticed the textures I'm using get a pretty noticeable drop in quality when loading them up as they are. Would converting them to DDS files by chance solve this? Because as is the vanilla textures are much higher quality.
  8. I redownloaded, deleted the old folder, replaced it with the new, and placed the textures in the same directory as before, and the heads still don't work. I thought for a moment it could be the game wants PNG files instead of JPG, but my suit textures are JPG, so that can't be it either. I'd like to point out that these are the exact same textures I've been using for years. They didn't come with a config file, and I'm assuming you mean TRR (not TTR), because if that wasn't a mistake, I have no idea what TTR is. Edit: I found the problem. I had named the folders "Males/Females" when I should have omitted the 's'.
  9. The game is telling me there's a 0.6.2 version of the mod that I should be downloading. It's a minor thing, but it's super annoying. Also I was wondering, could you add a functionality that allows us to rearrange and organize our kerbals? I'm kind of obsessive about their placements, and the ability to drag them around the list would be so nice.
  10. I downloaded the new version and placed my textures in the same folders they've always been in, I made the new Male/Female folders. As far as I can tell I've done it right, but while the suits are working the heads still aren't. They're placed in: ...\Kerbal Space Program\GameData\TextureReplacerReplaced\Heads\Males But no dice.
  11. Is there a way to isolate it so rather than the entire project I only get the one edited rapport, do you know?
  12. Is exactly what I saw. I didn't know rapports had a random factor to them. Good to know. Edit: Just tried re-editing the records directly, and it didn't work. There are two rapports, but both of them are the old ones.
  13. I actually already tried that before your other post, for some reason it shifted over to a completely third text that I didn't write, so that's not even an option.
  14. I can report that it does cause issues. I tried loading up your patch. First I got an "exception" then an error, and the science entry remained unchanged. So thank you, but swing and a miss I'm afraid.
  15. Also since I'm here, I can't get the faces to work. Is that just not added yet? Because if so maybe temporarily remove the folder?