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evsey2003

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    Bottle Rocketeer
  1. So where do i post it? If i could make a batman texture for it... What file is for textures?!
  2. Did you vote no?!!?!??! Why?!?!?!? You dont like batman?!?!?!!!?!?!?!?!??!!?/ You dont like being faster than light?!?!? Even danny2462 approves it!!!! (i think)
  3. Wait... SOMEONE VOTED NO. BURN IT ON FIRE. I NEEDED BATMAN TO HELP ME TO MAKE THIS PERFECT THING!111
  4. Well... let me check... hmm... 1000000000000000000 i think. yep, thats what it says in cfg file.
  5. I dont know where to post it, sooooo.... Link to download: https://www./?s7222497kt1pm92 Its the same basic liquid engine, but it costs zero and have alot of speed. So... i dont know, i need to make a license even for this? Ok, my license for this is... Dont sell my addon. I dont know ho to use module manager, so you put folder from the archive into \GameData\Squad\Parts\Engine Maybe admins will delete this thread, because its so small, but still, its a thread. I am very, very sorry if i break any rules. Use at your own risk. It have 1000000000000000000 thrust. Perfect. Maybe sometime i will make a batman texture for it if someone tell me how to do it and what file to edit. And pls teach me to use module manager. I will try to make a batman engine. If i would know how.
  6. It worked!!!!! The texture management thing worked!!!!! I dont need to sacrifice addons, theres no crashes after recovering vessel and going into building mode, no crashing while recovering vessel, no crash when loading, and the loading time is decreased very much! Thank you, kind sir Sumghai!
  7. Yes!! It worked! Hmmm... I will try to install b9 AND TAC and MKS
  8. So, with use of Active Texture Management i need to instal 32 bit version if i play 32 bit version of ksp?
  9. Wait.... so, what takes up most of ram? Alot of code, or alot of parts/textures?
  10. Hm... I will try and delete some mods, and see when it will not crash.
  11. Nope, i dont think same problem can happen two times in a row under same conditions. I dont know what to delete now! Because i want B9 so much!
  12. Oh, wait, i tried to into SPH in sandbox and no crash, i think that was a random problem!
  13. I fixed the problem by deleting TAC, but the new problem is, when i went into SPH after recovering vessel, game crashed. And i think another ram problem... Going to check out error.log now.
  14. Okay, OpenGL helps, but it lags. X64... I havent tryed it, but it crashed on loading before. Texture management - crash. ...Gonna try and delete TAC. Its not adding much content as other stuff, like b9 or firespitter, so i can try. And will see if its lagging because of OpenGL or just lag. And i just saw you deleted my pokemon reference content.
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