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jros83

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Everything posted by jros83

  1. That's cute. Some of us here bought directly from the KSP store YEARS AND YEARS ago, and freely converted over to Steam when 1.0 hit. So nice try but... So is your point here that there's no good reason to have KSP on Steam, or are you simply anti-Steam?
  2. I'm Commander Shephard and this is my favorite subtle Mass Effect reference on the Citadel.
  3. In Career I frequently have more of an issue getting an intercept and capture with Minmus than I do Mun, however for a long time now the community has been pretty solid with the "Minmus is easier" party line. Without a concrete example right now (sorry for that), are there any fundamental issues that would cause someone to have difficulty with Minmus juxtaposed against little difficulty with Mun? I have a suspicion that for me it's an issue with Minmus' inclination... When I was last playing regularly I didn't have quite an issue getting an intercept for Minmus, however we are talking 1.0, 1.05.
  4. I think the confusion may lie in the definition of "dead." First, depends on your settings pertaining to connection, whether you have it set to no connection = truly dead or no connection = limited. Second, a hibernating probe can still have some functions able to operate while hibernating. In my current career, since I have come back to KSP after a long while and comms networks are new to me, I have mine set to no connection = limited control. And I discovered even in that instance, my one probe that was too far out could still fully (Z key) ignite its little engine or fully (X key) kill it, but I could not SHIFT or CTRL. Also, I discovered a hibernating probe can still allow you to open and close a service bay (though this particular probe body was in an LKO with full connection, but I set it to hibernate nonetheless).
  5. Now in my head, it doesn't seem like it should make much a difference, but I could just be ignorant of some details so I want to make double-sure. When your intent is simply to reach a fundamental prograde equatorial orbit over Kerbin (in my title I say LKO but it could be high too), is there any reason/s one would prefer the default orientation of north on the launchpad and do a traditional gravity turn east, rather than orienting yourself east and interpreting an eastward gravity turn as a negative pitch maneuver? I do the later. I just feel more comfortable making it a function of pitch. Though logically I know it's no real difference. To me it seems they should have the same result, all other things being equal, and that once in orbit for whatever your reasons you can just rotate your orbiter to the desired position. TL,DR; Does orientation on the launchpad matter or is it simply a matter of comfort and preference?
  6. This. It's on the very first page of settings, top-left side, either first or second option. You can turn the little clones off.
  7. No that is not the point. People were doing this same thing with the same mod with another splash screen a while ago, and it had nothing to do with April 1. Some people just think it's amusing to stir people up and hope for a bunch of "omg but I don't see it how can I see it?!" comments. Annoying.
  8. You people need to STOP THIS. That screen is from a VERY SPECIFIC MOD. There was no stealthy silent download from Squad for an April 1 only splash screen. This is the second time this has been brought up that I have seen and the insistence on PURPOSELY IGNORING THAT IT'S ONLY WITH A CERTAIN MOD is obnoxious. Stop.
  9. Oh seems it was .16. I always thought I started at .18. Guess I didn't.
  10. So one of my Kerbonauts has accumulated quite a history of extremely poor performance. No amount of coaching, mentoring, retraining or administrative action would fix this. So it was time for him to die. I figured it would be an easy affair; brace a Kickback longitudinally right on the runway. Give Jeb the honor of controlling it. Plop the problem Kerbal right behind the nozzle and LET 'ER RIP! Except those suits must be made from dwarven mithril coated in adamantium and vibranium because the little ba****d just stood there with a smug look on his face as the Kickback burnt out. Reminds me of the "heady" days when you could just point a Kerbal straight down from any altitude and speed, have the top of their head make the impact and they just bounce and live...
  11. Did you "accidentally" kick a Kerbin out 10s of thousands of meters in Kerbin's atmosphere? Turn on their pack (RCS control, I am sure everyone knows that), and give continual upward thrust. Live.
  12. Our loss but excited for you @sal_vager. Enjoy your wanderings! Pop back in time to time when you can!
  13. Well yesterday the new card came so this issue is now moot. Been running my new card and everything is as should be. If a mod wants to close this please feel free. Thanks all for the discussion though. Now if you'll excuse me, I'm going to pop a 6 year old card in the oven.
  14. Ha, I'm right there with ya man. I did all the last ditch, catastrophe level things there are to do. It's been on palliative care for a year. It's just now past the point of even all that. Case open, ambient room temp is low, constant cleaning of the ducts, etc. Only thing I was not able to do was take it apart and apply fresh thermal paste; the screws apparently were already stripped and I wasn't going to risk cracking it with power tools. Rubber band trick didn't work. But like I said, it's past all that now lol. For a GTX 580 that I purchased in 2011, it exceeded all expectations. I can't be mad at all lol. Kept up with everything except the most demanding of the demanding titles clear through the previous year.
  15. You may be on to something. The GPU has been on its last legs for longer than I care to admit, however on my current career, this did not start until after the first upgrade to it. Interesting. I did that, yes. Two nights ago. No change. I do think Gordon is on to something, to be honest.
  16. So I have an annoying little issue lately. My GPU is on its way out. It performed admirably for a long while but now he's old and tired and is on his way to the great gaming rig in the sky. However, until his replacement arrives in a number of days, it's all I got. KSP still runs fine, with one glaring exception: messing around in the VAB seems to be just enough to make my GPU heat to the point where it freezes my entire system, necessitating a hard restart (have to hit the button on the tower, as with my system GPU overheat causes everything to freeze, the whole darn system, just stops in time). Until my new GPU comes in, is there an way possible I can specifically change graphics settings in the VAB only? Everywhere else is fine; SPH (which is weird considering I'd think they'd be practically the same thing...), all the menus in the other buildings, the tracking station, and the environment in general (at least around KSP, through atmosphere, out in space, space between bodies, etc.). But if I enter the VAB, nine times out of 10 my GPU goes "NOPE" within about 15 seconds. I know this is the GPU heat issue and nothing else. Can anything be done specifically to the VAB without toning things own across the board? If I have to then I have to, but I'd like to check first. Of course, I could just take a KSP break until my new GPU gets delivered but, TAKE A BREAK FROM KSP ARE YOU CRAZY? And thank you in advance.
  17. Well said. It's a catch-all extrapolation; it can mean stages in the classic sense AND be a means to control different, circumstantial functions, frequently in the same craft.
  18. Hmmmm except you're not exploiting the physics, you're completely changing the coding in a game file. "Exploiting the physics" would be more accurate to say, if this did NOT require you to open a game file in notepad and change a line to something it would never be. I'm not saying it's not cool though.
  19. Found this thread on a Google search. Thank you for providing this information @sal_vager I had a career going specifically for videos that I needed to recover.
  20. Maybe that's not what you wanted but it still looks pretty damn cool!
  21. Didn't get a screen shot, but today I ran out of fuel for the trip back to getting low enough Peri around Kerbin from a basic trip to the Mun. Had Jeb get out and push, no really, push my craft just enough that my Peri ended up just under 70k. I wasn't getting him stranded because I suck with rescues.
  22. I'm totally down for it. Could see it aiding a satellite that is not geosynchronous that you want to always have the same side facing the body it is orbiting as well (unless that's already a thing now? I took a long break)
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