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Posts posted by Dman979
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Thanks for participating, everyone. We plugged all the names into a random generator and told it to select 5.
Congratulations to @Cosmic Sailor, @Cuky, @Mars-Bound Hokie, @1straycat, and @BenDart! Someone will be reaching out shortly to give you your key.
Happy Holidays!
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Hey everyone!
To celebrate the winter holidays and the upcoming release of For Science!, we're having a giveaway: FIVE (5) copies of Kerbal Space Program 2 are up for grabs to members of this forum!To enter, simply comment in this thread with how your Kerbals celebrate their holidays. Pictures of their holiday spacecraft are encouraged but not required.
Giveaway ends at 6 PM PT on Monday, December 18. Countdown is here! The prizes will be given to the winners by end of Monday.
Good luck!Congratulations to @Cosmic Sailor, @Cuky, @Mars-Bound Hokie, @1straycat, and @BenDart! Someone will be reaching out shortly to give you your key.
Fine print: One one entry and one post per user. The topic of this thread is a giveaway and to share how your Kerbals celebrate their holidays. Off-topic posts or comments should be placed in their appropriate subforum and are subject to removal from this thread. Winners of previous KSP2 giveaways on this forum are unfortunately ineligible to win.
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On 8/28/2023 at 9:09 PM, kspbutitscursed said:
What was it like when you first logged on as a moderator.
I was already logged in as a regular user having a PM conversation about designing a TOTM badge with @adsii1970, when I realized that I had some buttons on the screen that I didn't recognize.
I believe the last message I sent as a non-moderator was
QuoteI'm not a moderator.
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1 minute ago, Scarecrow71 said:
Isn't that counter intuitive, though? If they only see 1 thread, won't they think "Not a big deal", whereas 100 threads alerts them to a bigger issue?
They're monitoring the subforum, and this is how we've been asked to convey information to them.
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Moved to KSP2 Bug Reports.
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The intent is to collect multiple reports of the same bug into one thread. This makes it easier for the Devs (so they can see all the ways the bug occurs), easier for the moderators (so we don't have to merge multiple threads), and easier for users (your bug won't get lost in a sea of posts).
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Hey, @Philip1, welcome aboard! There's a guide to adding images in this post.
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Moved to KSP2 Gameplay Questions.
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Moved to KSP2 Bug Reports.
28 minutes ago, Macenzie said:Sorry mods, meant to put this into bug reports!
No worries! If you need moderators for anything (moving threads, etc.) you can report things in the future. It's not just for when bad stuff is happening!
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Moved to KSP2 Tutorials. Nice stuff!
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Moved to KSP1 Mod Discussion.
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15 hours ago, tg626 said:
https://forum.kerbalspaceprogram.com/index.php?/forum/32-ksp1-discussion/
presently is broken. Yesterday ksp1 mod releses was too.
I would like to see
KSP2 (not really, but I'm being realistic)
KSP1
Everything else.
Broken how? Are threads not working?
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Hey @Pawelk198604, I've merged your thread into the computer megathread
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7 hours ago, Leo Mcguire said:
The only issue I have is I haven't found a way to submit a video of a bug (or multiple bugs). I took a video that showcased several bugs with the game. Nothing malicious of course. I just want to do my part to help the dev team make this game even better.
There's a bug report subforum here that the devs are checking. If you upload the videos to a sharing site (youtube, vimeo, etc) and make a thread in the bug report subforum, you can link the videos in the thread.
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See topic. Here's the link to the bug report forum: https://forum.kerbalspaceprogram.com/index.php?/forum/144-ksp2-bug-reports/
And here's a link to the bug report guide: https://forum.kerbalspaceprogram.com/index.php?/topic/212955-stock-support-bug-reporting-guide-please-read-before-posting/
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Yeah, the Corsair is very accurate-looking. Keep it up!
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According to this chart, flying at ~300m/s and pulling a constant 9Gs should give you a turn radius of ~1,000 ft (305m) at 4,572m ASL (IRL). I'm curious to see how your F-16 compares to the real thing!
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@Chilkoot this sounds like a bug- it'd be helpful if you could report it here: https://forum.kerbalspaceprogram.com/index.php?/forum/144-ksp2-bug-reports/
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Moved to KSP2 Bug Reports.
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Moved to KSP2 Bug Reports.
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See topic. Also, here's the link to the bug report forum: https://forum.kerbalspaceprogram.com/index.php?/forum/144-ksp2-bug-reports/
And here's a link to the bug report guide: https://forum.kerbalspaceprogram.com/index.php?/topic/212955-stock-support-bug-reporting-guide-please-read-before-posting/
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Moved to KSP2 Bug Reports.
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VAB broken
in v0.1.0
Moved to KSP2 Bug Reports.
Salutations!
in Welcome Aboard
Posted
@JKpart welcome aboard! Glad to have you here.