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Mirador

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  1. KSP Version : v0.90 Windows 32-bit and 64-bit What Happens : Text in menus becomes too small to read at anything over 1 foot from screen Mods / Add-Ons : Stock Steps to replicate : 1) Attach pc to a 4k monitor or tv 2) Set in game resolution to 4096 x 2160 3) Access any menu in VAB / SPH or in flight on part Result : The text is still at the default font size, which is so small it is unreadable. I have looked round the forums to try and find a way to change font size, but no one seems to have an answer. I have also looked at the .cfg files to see if font size was changeable, but have not been unable to find the code. These leads me to believe the font size in right click menus and pop-up boxes is hard coded in the game. As 4k gaming is now becoming more popular this desperately needs to be changed. The font size should scale with the screen resolution size, or have an independent slider in the options to allow people to adjust it. This is not only a good idea for those with 4k compliant hardware, but will also help people who are visually impaired. I have read some of the workarounds people have suggested, and i have tried them all. Here are findings for these 'workarounds'. 1) Lower resolution to 1080p : This isn't a work around. This is a downgrade. It DOES NOT alter the problem, which is text size in 4k resolutions. Yes it makes the text readable, but it doesn't allow 4k gaming, and also, on a 65" screen, it makes the game look awful. 2) Use the in-game UI scaler : Again this doesn't work. This affects only the in-flight HUD not the menu or pop-up descriptions. Also, it doesn't actually help with the HUD. The issue seems to be that the UI does not scale with resolution, but is again coded to a pixel count. Using the standard HUD size, it is so small the staging and toolbar buttons are almost invisible, and when scaled up to max it still takes up less screen area than standard HUD size at 1080p resolutions. Solutions : Have the HUD, text and menus of the game coded to fill a % of the screen, not a pixel count. Then have a UI scaler which affects ALL aspects of the GUI, increase or decrease that %. Even just an option to set the global font size would help and make the game playable in 4k. I feel it is a great shame that this has been overlooked, as in 4k this game is beyond beautiful. When just flying a craft the game becomes breathtakingly gorgeous. However, right now i have the option to have a beautiful game with almost no functionality, or a functional game that looks bad. I'm having to make do with the later, but i really want both.
  2. Thank you, it is very much appreciated. This game is unplayable for me without your mod. its essential to my future fun :-)
  3. It seems to have stopped working since the 0.25 update. I can see the parts and build them in the VAB, but when trying to select a vehicle to build from the pads, when i select a vessel, it does nothing. Anyone else having this problem?
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