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Acriphony

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    Curious George
  1. Whenever I try to use a part from Infernal Robotics (or previously, from B9 Aerospace), clicking the launch button locks my view to a random point in the Kerbal system, and it doesn't seem like the ship has actually launched. I can't revert the launch, but I can return to the Space Centre and build normally, provided that I do not use any of the aforementioned parts. I couldn't seem to find anyone else with the same problem - any ideas? I've tried deleting other mods, using the 32-and 64-bit clients, and even starting with a fresh installation. KSP: 0.25 Windows 32 bit Problem: Launch fails when using parts from Infernal Robotics 0.19.2 Mods installed: Kerbal Alarm Clock 3.0.4.0 KSP Interstellar 0.13 Mech Jeb 2.4.0.0 Tweak Scale 1.45 Texture Replacer 1.9.2 Reproduction steps: Build a rocket using any Infernal Robotics parts. Click the launch button. The view is now locked to an unknown point in space, and your ship is not there. You cannot revert the flight, but you can return to the Space Centre. If you remove all the parts from the previous rocket, you can build normally again. Log: Output_log.txt
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