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spongey45

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  • About me
    Dictator of Skantarbia
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    Floating at KEO

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  1. >Build customizable rover >Decides to mess up with BDArmory >After besieging KSC, decides to drive it underwater Need to stop to recharge batteries... We could say that the guys back at KSC are extremely good at making things watertight... The cannons could fire too!
  2. Just tested it today... ineffective... I could only create cargo plane that could carry a rockomax-64... totally ineffective. Going to try orbital drop... or could someone teach me how to build a VTOL Skycrane
  3. So, today I went ahead and designed to design a carrier... Now, how do I put stuffs in the cargo bay
  4. Due to school and life related stuffs, I can't post frequently. Expect infrequent updates. About the refueling system, I'm thinking of a cargo aircraft. But, could I drop fuel tanks from the cargo bay through the cargo ramp? Could I put a drogue chute on the tank to pull it out from the cargo bay so a normal chute could deploy later?
  5. Still found no means to refill the craft's fuel. The craft need to be filled with 15000 liters of Liquid Fuel, that alone weighs about 100 tonnes. I tried to Orbital Drop the fuel, but it doesn't have enough delta-v to brake on reentry, so the chutes can't be deployed. Tried to create a VTOL craft so I can sling-load the fuel. But, I find it difficult to balance lift and thrust. Also tried to use the same craft design but with pontoons filled with fuel, can't takeoff. The craft is also powered with large blimp engine from FTT that powered with electricity. So, if I missed, it could crawl to the fuel. And the route, this is what I consider... But, I didn't have Hi-Res Altimetry Data, so I think the crew needs to wait at the ocean for quite a while... Poor Jeb...
  6. United Kerbilian Empire Military is interested to contract your Raptor 9 launch vehicle to launch the CommSat X1 Here is the detail of the orbit we need: We need you to put the satellite in Polar KEO, we need the satellite to be placed as near to the North Pole as possible, You may use our built-in ION Engine to propel the craft or your own tug. Please remember that this is "JUST" a "COMMUNICATION" satellite. The satellite weight is 0.596 tonnes if I'm not wrong.
  7. QS 1 - QS 2 ___________________ I just realized that the reactor module I put on the ship was unneeded because 6 RTGs is enough to power the craft, so the reactor is useless and just adds weight that slows me down... But it is too late, so screw it! Here we go again! It was a bit messy because I shut down the engine, I thought by shutting down the engines it will make it stop much quicker, I was wrong... SUNRISE! Taste the heat in your skin! And here we see the crew of Locust One enjoying the circumnavigation like they were on a holiday trip L1: "Umm... Locust One to Kommand Center, it seems that we're running low on fuel" KSC: "Uhh... Locust One, we doesn't have a refueling craft ready at the moment, we need to design it from scratch, just hang on over there." "WE'RE STRANDED!" So, in the next part I'll be showing about the refueling craft, the craft is a small boat with Jumbos that is going to be dropped from an aircraft similar to Locust One but with the unneeded parts removed. But first, I had to design it. Few question tho, does Kerbin oceans have currents? And what is the shortest and easiest way to traverse the continent that has no water passing through it? Anyway here's the craft files if anyone like to tinker with it, https://www.dropbox.com/s/gxmwrtym9ahzqqn/Locust One.craft?dl=0 And also, this craft at high speed need SAS to be toggled on so the nose doesn't pitch downward and make the craft point directly to the horizon to increase its speed. Unfortunately, SAS isn't warp friendly... Could anything help me with these with On Site Retrofit that if possible will be delivered to the craft along with the fuel. The craft carries 15.000 liters of Liquid Fuel, now I have to design a tanker that could carry that amount of fuel, thinking of orbital dropping.... USED MODS: RemoteTech, KAS, KIS, RPM, ScanSat, KJR, Karbonite, Freight Transport Technologies
  8. LAUNCH - QUICK SAVE 1 _______________________________________ LOCUST ONE - MODEL DESIGNATION A Changes from previous version: -BDTD Scanner -Replaced front prop with intake -Tried to fix misaligned cameras by moving them, still misaligned (duh) So, here it is... Craft is being prepared for a long taxi to the shore, note those dishes are used to relay data between my craft -> RemTech Sattelite Constellation at KEO -> KSC and the other way around, for communication purposes of course! After the long, painful taxiing, the craft finally meets with water. FULL SPEED AHEAD! Near The-Abandoned-Runway-On-An-Island Island "Brace yourself, sunrise is coming" -Jeb New top speed! Stopping for enjoying snacks, sunrise, and quick saving It also took a lot of time to slow down, fortunately, those jet engines could reverse its thrust, which is good... I think... And there is one other thing, I just realize there is a continent with no water passing through it, which is the quickest and easiest way to circumnavigate it (besides from flying)?
  9. UNITED KERBILIAN EMPIRE (could someone tell me if this name has been taken or not?) - PLANETARY EXPLORATION DIVISION presents you (EXPECT BAD ENGLISH) OPERATION: LOCUST "We have explored the fastness of space, but yet, there is still many location at our homeland that lies unexplored, because of this we will send many brave Kerbals to explore the lands of Kerbin, and we are not going to do it next year or next month, WE WILL DO IT TODAY! WE WILL START WATER-BORNE CIRCUMNAVIGATION TONIGHT!" -President of United Kerbilian Empire, Dave Kerman The circumnavigation operation, named Operation: Locust made engineers at KSC working overnight to finish the craft A.S.A.P., after many trials that used the latest time-traveling technology to keep the trials from wasting time, the engineers made a breakthrough. LOCUST ONE - PROTOTYPE NUMBER 01 Here is some photos of the aircraft's performance Locust One, preparing for engine test Applying 100% Thrust Lift? This thing could fly! And now, for the performance on water Locust One, getting ready to enter water, took a while to get it here from the other end of the runway Look at that! Current top speed... As you can see, the front propeller easily destroyed by the water so I replaced it with an intake The craft, weighing at 239 tonnes (if I'm not wrong) is very difficult to turn on land, but was unexpectedly it pretty easy to be turned on water
  10. Yeah, but I was quite worried about the land navigation capability on it because it took a lot of time to just slightly turn it, and I'm also considering to make a mission report page as well. But my craft can't do the aerial circumnavigation challenge because it uses parts from mods that doesn't allowed by the challenge rule. May your journey brought you fame and fortune. P.S. Sorry for bad english
  11. Decided to make something for the Elcano Challenge, this is the produce of +/- 10 hours of tinkering... Presenting, Locust One NOTE: FRONT PROPELLER EASILY DESTROYED BY WATER, REPLACED BY AN INTAKE Here is some photos of the aircraft's performance Locust One, preparing for engine test Applying 100% Thrust Lift? This thing could fly! And now, for the performance on water Locust One, getting ready to enter water, took a while to get it here from the other end of the runway Look at that! Current top speed... I still trying to safely land this thing either on water on or land and also when the craft almost took off, it skids to left a bit so I had to counter it, any idea on what might caused this?
  12. A little help here, it seems that I cannot find the RealFuel RealEngines RO config.
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