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Ramh5

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    Bottle Rocketeer
  1. Is there a way to have the Javadoc and/or link source code in eclipse, I spent way more time than I thought on this already and can't figure it out myself unfortunately. Edit: Ok I figured out how to get some of the source code under \krpc-0.3.8\client\java\src\krpc\client but I can't find any source code on krpc.client.services in which I am supposed to find the SpaceCenter Class for example.
  2. Ok doing what was suggested a couple pages ago, I got something to work (clouds and city lights). But I have these messages in EVE manager, so I don't have any atmosphere or skybox: No config! Please add a config with the content of "EVE_TEXTURE_CONFIG{}" to populate. No config! Please add a config with the content of "EVE_ATMOSPHERE{}" to populate.
  3. How do I get to "Download RVE " I don't find any link for the downloading RVE step in the installation process.
  4. Same thing here, I can see the RCS plume if I look real hard but it is multiple times lighter than it was before I installed Realism overhaul. I can barely see the RCS plumes and it is annoying.
  5. I mean that nothing seems to change between having those mods in gamedata and not having it in game data. I just whent ahead and installed all the supposedly compatible docking port alignment mods out of the three on CKAN, only the Docking Port Alignment Indicator by NavyFish seems to be loaded. I do have the Toolbar mod. I it just not showing in the list generated by KSP Addon Version Checker I don't know why.
  6. I can't find information about some possible incompatibilities of RO with some other mods like Enhanced navbal and KRUS docking camera for example. My install of RO works just fine with all of the recommended and some of the suggested ones. However when I add Enhanced navbal and/or KRUS docking camera (via CKAN or simply by adding the mods to gamedata) nothing happens. The KSP Addon Version Checker shows the same number of mods as before. Also, nothing shows in game for those 2 new mods. They seem to just be completely ignored. They are compatible with 1.0.5 according to CKAN. KSP: 1.0.5 (Win32) - Unity: 4.6.4f1 - OS: Windows 8.1 (6.3.10586) 64bit Filter Extensions - 2.4.1.3 Advanced Jet Engine - 2.5.4 B9 Aerospace Procedural Parts - 0.40.1 Community Resource Pack - 0.4.8 Connected Living Space - 1.2.0.1 Contract Configurator - 1.9.1 CustomBarnKit - 1.1.3 Deadly Reentry - 7.3.1 Ferram Aerospace Research - 0.15.5.4 Firespitter - 7.1.5 RasterPropMonitor - 0.24.2 Kerbal Construction Time - 1.2.3 Kerbal Joint Reinforcement - 3.1.4 KSP-AVC Plugin - 1.1.5 KW-Rocketry-Community-Fixes - 0.4.3 ModularFlightIntegrator - 1.1.2 Procedural Parts - 1.1.11 RCS Build Aid - 0.7.6 RealChute - 1.3.2.6 RealismOverhaul - 10.7.3 RealSolarSystem - 10.4.1 RemoteTech - 1.6.9 Saturatable RW - 1.10.2.1 SCANsat - 1.1.4.5 SolverEngines - 1.14 TextureReplacer - 2.4.11 TAC Life Support - 0.11.2.1 VenStockRevamp - 1.9
  7. Sending a probe all the way to Jool for a Bop exploration contract, without enough solar panels to power the probe that far from the sun.
  8. I think clipping can be seen as an exploit when done to a certain extent. Monoprop tanks inside fuel tanks is one example. In the end it all depends on how you want to play the game in a personal way. I personally like to be proud of my designs in an engineering point of view as much as in an aesthetic way.
  9. Use Kerbal Alarm Clock addon to manage multiple ships. Also "[" and "]" are quite useful to switch between multiple ships in a close formation.
  10. That is awesome, I am about to have my first kid (son or girl don't know yet), very excited to get him or her to be curious and interested about stuff.
  11. I would guess the satellite missions to be intended for getting extra funds since they are not as "fun" as space stations and exploration. Also you can fire rescued Kerbals if you have too many engineer or pilots.
  12. Hello, just joined the forums. Been playing KSP since 0.90 during last Christmas I think. It is a very good game. Cheers!
  13. Nice review, but I do not have his opinion about career mode. What keeps me playing for hours and hours is Hard mode career mode. The challenge of trying to design and fly rockets in the most efficient way is what is so interesting to me about KSP.
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