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Bottle Rocketeer
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[WIP] [1.4.2] KETO : Kerbal Extreme Texture Overhaul
kadavi1202 replied to Dankgum's topic in KSP1 Mod Development
Looks awesome, thanks! -
Thanks! worked perfectly.
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Good afternoon all! I am trying to restore helmets to the Vostok and Gemini pods. I've done some work in the part config. file with no luck. Any ideas? Thanks
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Great to hear from you! I will not play without HGR and the Corvus!
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
kadavi1202 replied to ferram4's topic in KSP1 Mod Releases
Good evening, Spend a good part of today trying to find out why my spacecraft kept overheating and finally exploding. This was a Spud capsule from HGR with a stock chute on an excellent reentry slope. Craft began overheating at 64k and exploded at 32k. Did this several ways, same result. Removed KJR and this issue vanished. Even on an almost ballistic slope. Was asked by HGR Community leader to pass this info to you. Homer to your Mobil!- 2,647 replies
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[quote name='linuxgurugamer']Umm, those last two lines WERE in the KW 1.0.5 patch. Did you install the latest KW community patches? And FIY, for anyone interested, the latest patch for KW is now available via CKAN.[/QUOTE] I installed the Community patches and the update, but it was not working...Which folder does the community patch file go? I placed them in GAMEDATA. The good news is I got KW working. Thanks again for the help!
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Hello KW, When it comes to recovering from updates I'm not the best. I appreciate all your help to get KW running in 1.05. After making all the changes above, I was left with engine bells heating up while on the pad being throttled up for launch. I reviewed Squad's code and the last 2 line corrected the issue. MODULE { name = FXModuleAnimateThrottle animationName = GriffonEmissiveAnim useHeat = True lerpMin = 0 lerpMax = 850 lerpOffset = -150 lerpPow = 0.875 lerpOuterScalar = 1 lerpInnerScalar = 1 dependOnEngineState = True dependOnThrottle = True } Hope this helps, Homer to your mobile!
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KW Rocketry is broken
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[1.0.2]Corvus -Size 1, two Kerbal command pod(Version 1.1.1)
kadavi1202 replied to Orionkermin's topic in KSP1 Mod Releases
Good Afternoon, I have a roster filled with rescued Kerbals! The Corvus makes a great rescue craft and can be incoporated into a lander for unfortunate Kerbals stranded on the Mun and Minmus.