Torquimedes

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About Torquimedes

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  1. Jets were still OP lifters in 0.90. This 2-stage booster massed 12 tons but could lift 5 tons of payload to orbit (per booster), so you could mount a small payload on top, or strap on as many as needed.
  2. A Mk3-3.75m adapter holds as much fuel as the Mk3-2.5m at half the length. On the fore end, add a 3.75m fairing, put the shock cone on whichever fairing node you want, and shape the fairing to fit. This will be shorter but at least 0.5 tons heavier than your current nacelles. Depending on the shape of the fairing, you might sneak another fuel tank inside that space. You can fight oscillation by adding more torque to the main craft (assume you're always controlling that section), which can stabilize flight while the wing is moving, and make docking more reliable. 1. I haven't tried hinging something that heavy. I hit the limit of the thermo-RCS hinges I was using recently, trying to use large drills as wingtip lasers on my X-wing, because they look really cool there. They look less cool flapping about on broken wings. You might have better luck with dockingport Senior since larger ports have a sturdier dock. 2. Hard to tell without a craft file... are the docking positions setup so that the wing assembly can't rotate past where you intend it to dock? I had a similar problem until I strictly limited the rotation, then had to tweak the placement, rotation and range of the airbrakes down to the pixel for reliable operation. You'll have to learn the physics mesh of your hinge levers. The RCS ball is actually smaller than it looks, for instance, so the airbrakes visibly sink into it a bit. I also put RCS on either side of the airbrake to reduce oscillation, similar to @Servo's XB70 wing actuators. You can see the inner workings here: For more hinge options, check here:
  3. If you're willing to break the Mk2 lines of your nose, using a landinggear as a shockwave shaper will allow even Mk1 parts to reach 1670 m/s. You can make the protrusion more subtle than this example by having it extend from below the Mk2 chines. Large/Extralarge anding gear have the same heat tolerance as Mk3 parts, 2700 (vs Mk2 2500).
  4. And then you built something fun around it! That's what we all do here. Craft files are for sharing and tutorials are for copying to learn from.
  5. I wondered how hard it would be to convert my hypersonic Monoplane from the "Mastery of One" challenge into an SSTO. Stripped off the nacelles and all but the RAPIER engine, added rocket fuel, and off we go. Here it is after deorbiting, overshooting KSC a bit. I suspect a Mk1 single-stack is the simplest SSTO thanks to the RAPIER, but it's limited how much mass it can carry to orbit. I hit that limit pretty fast trying to craft a Mk2-3 SSTO out of unique parts. Thus far it allllmost makes orbit. Biggest problem is getting it from the runway up to speed where the Whiplash and/or RAPIER can carry it to the stratosphere. The nose reminds me of STNG Romulan ships. I'm gonna need a lot of green paint...
  6. Monoplane Mk1 “Porpoise” is a stock asymmetric hypersonic stratospheric plane made entirely from Mk1 aircraft parts, aerodynamic parts, and wheels. It includes: 2 cockpits and a passenger cabin 3 frontal intakes plus 3 inline intakes 4 jet engines (no oxidizer) 4 wheels None of the above are balanced so there was a LOT of tweaking of mass, lift, thrust and suspension. Luckily some of the wing parts are duplicated so I could use two different parts rotated to match. What's really fun is takeoff with four different size wheels, in a bicycle-outrigger setup like a B-52. Leave the throttle at half to avoid excessive swerving while the jets spool up. The name “Porpoise” is both structural and functional, referring to the combination landing-gear/radome on the nose, and the tendency of earlier models to buck violently at hypersonic speeds. Even Jeb was concerned it might porpoise into the ocean. Luckily the Whiplash will explode before this happens, and the plane will still fly at Mach 4 without the tail. It can approach mach 5 at low altitude, or skim the stratosphere for a range of 3000km. Launchable, flyable, and landable. And none of the parts match. Stopping the thing is the hardest part, it takes miles to land it even with airbrakes, but it will float over hill and dale and touch down like a feather if you can keep it level. Three of the four engines can be toggled with action group 1, leaving only the RAPIER for power during final descent. KerbalX link Mass 16.88t Cost 37,888.0 Crew Capacity 4 Part Count 33 Size 8.63 x 4.26 x 11.17
  7. Looking forward to trying out that VTOL. Please elaborate on this new micro-hinge?
  8. Engineer is steenkink liar! He claim "engines jettisoned before use." We use rockets WHEN jettison traitorous turbojet engine! We file protest with Voyska PVO to eject conniving engineer who conspire with moose and skvirrel !! Outstanding first post. Interesting challenge with a fun atmosphere.
  9. All requirements met, Comerade. Even has extra tail in case one falls off, which almost never happens. Lack of delicate mod-parts makes economical investment in sturdy Soviet craftsmanship. Belaya Zvezda is shaped like Red Star of Soviet military might. Analysis from Soviet intelligentsia: Engineer is liar. We demonstrate later. Is super-maneuverable, supersonic and super...well, medium-range. What you mean, is not ejection system? Look there, we eject most dangerous part, engine! Most likely cause of mechanical failure is aircraft intercept at design speed, which is far in excess of engine design speed, until turbine shrapnel attacks like nest of angry hornets! Dual-speed parachute system used to transition from flight of bird to leaf on wind. Belaya Zvezda is so exciting to fly, even Comerade Jeb is unsure of his fate! You see? Entire aircraft ejected safely from engine, which can be dropped on enemy like bomb. Fighter becomes tail-sitter, Soviet innovation! KerbalX link for proovink.
  10. Now it's a trilogy. * Tiny Two has been added to the Squadron in the OP. * Squadron formation staged with Hyperedit, does not reflect opertational capability
  11. Here's the original craft file and flight video: I added a single Panther under the CoM, taking care to keep it clear of the wing-sync mechanism. Now it can hop off the deck without a catapult. The transition is dramatic if you accidentally cut the hover engine early. I bet there are a lot of folks who could convert their planes to VTOL if they saw this challenge.
  12. I had a similar reaction the first time I saw this thread. It’s like wandering into an old-school movie-effects workshop and seeing how they build screen-quality models out of cardboard, tinfoil, and putty. You’ve worked with these materials but never built anything as amazing as THAT. Just remember: Nobody is born knowing how to do these things. Some of the wonders you see here are crafted by folks with years of experience, drawing on the lessons learned from everyone’s experimentation. This thread exists to share those lessons and draw on collective talents to solve problems. This is a supportive community that loves to educate and inspire as much as the folks who build real spacecraft. I took inspiration and instruction from a number of people here. I also demonstrated many many variations of explosive educational failure for every craft I’ve published. I try to give back to the community by posting those craft, with extensive documentation, as examples for dissection by anyone who wants to build something similar. You don’t have to reinvent the wheel (or bearing) every time you want to build something nifty. The Wright brothers didn’t build their Flyer from a flash of inspiration, nor did they build it alone. They experimented with kites which they scaled up to gliders, added pilot controls and chain drive from their experience with bicycles, and commissioned a mechanic build them a custom engine. Then they taught us all that we can conquer the sky.
  13. Impressive. I thought they ran out of air around 11km.
  14. I commend your bravery for using the lollipop wheels, they are the bane of my low-tech science-survey plane attempts. If you go much faster they might explode from the pressure!
  15. Looks like it thinks the "forward" vector is currently pointing up, which means the ailerons would not affect any of the normal axes. Maybe mount a probe core facing forward and make it the root part? I tend to use the OCTO2 since it's small, easy to hide and fully functional. And its shape might even fit the aesthetic of your model.