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scharlesc

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    Bottle Rocketeer

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  1. Definitely no longer working. My rockets bend like noodles.
  2. richfiles is right, excellent write up and I think you nailed it. I give Squad enormous credit with what they have done here. I don't play many computer games (use to play Eve but got bored by it and the way you can lose ships to AH's with no recourse) but Kerbal is by far one of the best games/simulators I have ever seen. It is important to understand how difficult it is to write software like this and what a huge task it is. Their job must really be difficult with the new engine (Unity 5) converting software over to a new platform is really hard. Patience is a virtue and we will all be rewarded soon!
  3. The Vista Inertial Fusion engine no longer works in the atmosphere in this latest version. It use to in fact a test rocket I built to test it in the atmosphere no longer works though I changed nothing on it. Is this intentional?
  4. Tried everything not a single reactor will turn on. Can't figure out what I am doing wrong.
  5. Yes tried to be right on top of it and no option to turn it on appeared. Very strange. It was a test at the launch pad so the reactor was never turned on. Tried about everything I could think of.
  6. This may be a dumb question but how come I can not turn the reactors on. I send a kerbal on EVA and even then there is no option when I right click that allows me to start them.
  7. Thank you that was exactly the problem. I now recall reading that in the thread a long time ago. I was tearing my hair out!
  8. Lately I can't launch the ranger it keeps saying that a part is missing; the 2x xp-f40 'cooper" aerospike. Anyone have any ideas? I've tried to find that in mods to see if I am missing something but no luck.
  9. I removed some old mods and also the physics.cfg file and it works like a charm no overheating. Made it into orbit.
  10. The turbo jets overheat and lose power before I can reach 800-1100m/s. What do you do to prevent that?
  11. Thanks for responding. I resolved the issue it had to do with real parachute. I noticed the parachute action group would disappear when I moved it to the runway and I had a sneaking suspicion the parachutes were deployed though they could not be seen because of some bug with real parachute. I removed real parachutes as a mod and the action group would remain visible and I was able to take off since they were not deployed. - - - Updated - - - I must have had a slightly out of date version of real parachute.
  12. It won't go faster than around 65m/s and I can't get it to gain enough speed for flight.
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