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About me
Bottled Rocketeer
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Slevin changed their profile photo
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Not sure that it will help. One of the gameplay feature is to ride you construction as far as possible in one piece. Connections between different parts and behavior of this connections is the object of phisics calculations. Such mod will disable this challenge.
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Nope, Bosun. Framerate in your situation more dependant of CPU perfomance because of physics calculations. More parts -> more calculations. In some cases this workaround improves perfomance but not enough to made the game run smooth with Death Star on the screen.Sorry for my English, it's not native.
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
Slevin replied to Nils277's topic in KSP1 Mod Development
Try to pack them bottom-to-bottom inside stock fairings and add some aerobrakes behind fairing base. -
OMG! Its all about us! Amazing!
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Slevin replied to bac9's topic in KSP1 Mod Development
Is it works in vanilla aerodinamic or installation of FAR is mandatory? -
[1.0.2]Stockalike TAC Containers v0.4 [04/05/2015]
Slevin replied to Sandworm's topic in KSP1 Mod Development
Thank you for your work!