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tillyd

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    Bottle Rocketeer

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  1. oh nice thanks for the heads up ... that lack of info just makes it unplayable
  2. hey so i have big issues with orbital manoeuvres the lack of infomation is annoying me, when i intercept a moon or planet or other object there is no infomation displayed while i carry out adjustments to the manoeuvre node, if i click the periapsis only then does it display infomation but disapears the second i start adjusting the node again ... and with no orbital line displayed in the sphere of influence other than the capture and ejection indicator. is this how it is meant to be ??? or am i doing something wrong .
  3. moved my install and just launched the x64exe and it ran fine ! my daughter also downloaded it on my second computer, and was playing it online while i was offline
  4. So there is no resource transfer? atleast ive not been able to find a way. is there a way ? if not WHEN WILL THERE BE A WAY ive spent the last 5 hours designing and refining a space shuttle to realise that without fuel transfer its useless
  5. been playing pretty hard since 1.4.1 launched 200+ hours and counting and ive yet to come across a single bug tbh atleast nothing ive noticed im going to point out i only play with 2 mods engineer and state funding ... and career mode as always been easy to amass huge sums of money just buy doing the walkthro missions explore dock etc etc by the time you have landed on minmus you would have completely unlocked everything to max at the ksc all of my missions have completed without any issues i have noticed satalite missions wont complete unless antenna is fully extended even tho its still within comm range and sometimes any required componants are stored within the probe the mission wont complete
  6. just the one vote for me state funding ... its the only mod i play with besides ones i make myself .. and it breaks a career mode for me if i dont have it
  7. ive been working on this currently only have a few 1.2 m textures ... so i could build myself a soyuz ... im not really looking at creating a mod for every tank tho just the ones i use alot ... but if someone wants to pick up a project like this i would be happy to work with them have a look in squadexpansion-parts- tanks - assets ... and im sure u can work out what to do from this point on then i might want to have a look in the individual tanks /fairings cfg for module modulepartvariants and u can pretty much work out from there how to add your own custom skins
  8. any eta on a update for this ... i dont play career mode without it and im itching to get it up and running
  9. im currently working on a 1.25 m varient skin so i can make my soyuz as true to life as i invisage it however my skill are very limited and would rather not spend to much time working on this so if someone else is in the progress of making varient skins for tanks that dont currently have them please let me know
  10. is it just me or is the mk 1-3 command pod bugged as the panel on the bottom right corner of screen isnt there the panel that allows u to do iva eva anyone else experienced this ... or found a solution ...
  11. is the mass on the dumpling fuel tank correct when you compare them to the donut / baguette something doesnt seem optimised take a look and see the baguette as over double the fuel load ... and weights less than the dumpling
  12. im not sure where to post this so here it is going but my daughter got a tablet for xmas and she loves to watch these surprise eggs what i have discovered is there are a number of you tube users using ksp music during there videos so who do i report it to ive reported to you tube and ive noticed that in 6 days no action as been taken so is ksps music copyrighted ... its the in space serene music
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