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slightly crazy

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    Curious George
  1. Ah, sorry. I thought that the fairings themselves would be a part entity and that you would edit them like procedural parts. This way will be interesting to see how its going to work.
  2. Glad someone is looking to replace those stock fairings. They have some neat ideas in them but do need some improvements. I do have some ideas that I wanted to throw out their. Make the base a decoupler. I know you can't make multiple actions on one part but kw does this by making the fairings themselves have the decouple action. Put a small solid rocket motor at the top of the fairing. I don't know about you but I sometimes have a horrible time getting the fairing away from the payload for both kw and pf. The bottom usually breaks away but the top stay together and drags along the payload. If your fairing had small node at the top that you can put a solid rocket nosecone to push the fairings apart would be great. Plus you would have a node for use in some kind of interstage. Last but not least, the ability to make your flag to appear on the side of the fairing. I'm surprised nobody else thought of this.
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