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Conqueror of the space for Allah
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KSP: 1.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bitABookCase Orbital Reference System - 0.4Chatterer - 0.9.91.1586Community Resource Pack - 0.6Easy Vessel Switch - 1.1.1JSIAdvTransparentPods - 0.1.8Kerbal Attachment System - 0.6HyperEdit - 1.5.3KerbNet Controller - 1.0.2Kerbal Inventory System - 1.3KSP-AVC Plugin - 1.1.6.2ModularFlightIntegrator - 1.2Part Angle Display - 0.3.2.1RCS Build Aid - 0.9Science Relay - 1.0.1TAC Life Support - 0.12.5[x] Science! - 5.1 I uninstalled them all, testing okay, one mod on this list is causing this problem, i'll edit this post to tell you Found the cause : ModularFlightIntegrator - 1.2 Not even sure what this mod does could someone install it and confirm ?
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zgrudij changed their profile photo
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no, I tried this with half batteries as well, the probe core drains energy as it would normally. only the nuclear reactor (im talking about the star shaped fins thingy) generates power as you can see on the screencap, the energy flow is 00 although they are deployed and face the sun
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anybody has this bug when the solar panels do not generate energy ? I'm using these mods, but nothing changes the electricity KSP: 1.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bit ABookCase Orbital Reference System - 0.4 Chatterer - 0.9.91.1586 Community Resource Pack - 0.6 Easy Vessel Switch - 1.1.1 JSIAdvTransparentPods - 0.1.8 Kerbal Attachment System - 0.6 HyperEdit - 1.5.3 KerbNet Controller - 1.0.2 Kerbal Inventory System - 1.3 KSP-AVC Plugin - 1.1.6.2 ModularFlightIntegrator - 1.2 Part Angle Display - 0.3.2.1 RCS Build Aid - 0.9 Science Relay - 1.0.1 TAC Life Support - 0.12.5 [x] Science! - 5.1
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
zgrudij replied to bac9's topic in KSP1 Mod Releases
soooo, if i get it right, FAR will not be needed, b9 will work great with the stock aero ?- 4,460 replies
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mash'allah thanks
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hey i've got an issue with the new update, on the main loading screen, (where the patches are applied), it won't charge properly, it's stuck near the end at "KAS/Parts/cPort1/part/KAS_CPort1" how do i fix this ? much thanks
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
zgrudij replied to sirkut's topic in KSP1 Mod Releases
salam guys, i'm having an issue with the docking washers thingys. when i make them bigger with tweakscale they won't move properly, it's like having one solid block instead of one root and one rotating. anyone knows how to fix it ? -
mash'allah ! keep up the good work