JeeF

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About JeeF

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  1. Mods, admins, Any ideas on future dlcs? Any chance of adding things like RSS and RO to the stock game? Or perhaps a new planet system with bigger planets? Perhaps adding climate? Would be nice flying in heavy rain and wind. Something to add more of a challenge to get in orbit, landing on a moon, etc. As it stands, stock is just too easy. Just the other day I saw a video where in a single launch the guy visited the mun and back 3x with the same rocket. Things like ssto make me laugh. There are a lot of us that are more than ready for the next step, a bigger challenge. To conquer something we previously couldn't is what keeps us going. Adding new parts and historic missions is all fine and dandy to some of us who haven't mastered the kerbol system, or non-mod users, and that's fine. I don't think this dlcs should be changed, it's fine for what it is and for whom it's intended. But what about future plans? Any chance increasing the realism and difficulty could be considered for future expansions? Keeping in mind dlc content is optional. This one doesn't scratch the itch for a very large chunk of us, so perhaps the next one should be directed at us. And for pete's sake, give us clouds. Volumetric ones.
  2. Mods, admins, Any ideas on future dlcs? Any chance of adding things like RSS and RO to the stock game? Or perhaps a new planet system with bigger planets? Something to add more of a challenge to get in orbit, landing on a moon, etc. As it stands, stock is just too easy. Just the other day I saw a video where in a single launch the guy visited the mun and back 3x with the same rocket. Things like ssto make me laugh. There are a lot of us that are more than ready for the next step, a bigger challenge. To conquer something we previously couldn't is what keeps us going. Adding new parts and historic missions is all fine and dandy to some of us who haven't mastered the kerbol system, or non-mod users, and that's fine. I don't think this dlcs should be changed, it's fine for what it is and for whom it's intended. But what about future plans? Any chance increasing the realism and difficulty could be considered for future expansions? Keeping in mind dlc content is optional. This one doesn't scratch the itch for a very large chunk of us, so perhaps the next one should be directed at us. And for pete's sake, give us clouds.
  3. Stock game? Are you using any mods?
  4. Ah, ok, by hangar you mean a cargo-bay. That got me confused.
  5. Can you illustrate what you imagine the final product would look like?
  6. So hows is it coming along with figuring out wing geometry data for the next version?
  7. I know what you mean, I'm exactly the same Moderators are only trying to protect the mod-makers who dislike people showing interest in their mods by means of asking for ETA or progression reports. I too don't understand. But that's another topic, and one we should avoid around here if you want to keep your head.
  8. I'm hoping you'll make the side-panels out of acrylic to see all the pretty colors inside? I'm surprised I haven't received a warning for demanding update ETAs.
  9. @ufindbatman Do you have an ETA on the development of your computer case? lmao
  10. Moderators, I've absolutely no idea what he's talking about. TPB is a computer store close to my house. @Galileo I was making reference to the start menu. But like I said, the crappy visuals are not the problem, as they are fixable with 3rd-party softwares to make them look like anything you want. The problem is, as I said, at the very moment Windows 10 has a worse gaming performance than Windows 7 in ALL titles I currently own and play. Yes, Windows 10 is just a baby and no, it's not Microsoft's fault that the performance is worse, the problem is Directx 12 is a brand new API and videogame engines need to be written from scratch to take full advantage of what DX12 has to offer. It's not just about making a new game for DX12 or making an existing game compatible to DX12. No. The WHOLE engine that the game is based upon has to be re-written from the ground up to use what DX12 has to offer, and that is something that will take years to happen. So, maybe around 2019, when Win 10 is finally better than 7 for games, I'll make the switch, as switching it now will bring mostly disadvantages.
  11. Shadow, I'd like to state here publicly that I find your mod one of the best overall mods for KSP. Not only it solves the high-part-count problem and the low fps it causes (which was always one of the major problems, specially for RO+RSS), but also your parts are beautifully made and everything is very well implemented, everything well done, from the forum post all the way to the most complex part and feature. Now, since you do love the concept of KR&D, would you consider integrating something similar within SSTU? Incorporating a mod can be complicated, but maybe if instead you did something similar from scratch to be part of SSTU core... I can only imagine what a beautiful outcome of a mod it would be. KR&D came to my attention after a mod idea I had which I posted here: KR&D is "somewhat" pointed in that direction, but not quite. What I had envisioned was more in-depth. Had elements of KR&D, RO, KRASH and SSTU. I know a fair bit of 3D modelling but coding has never been my forte, not since I finished computer engineering university 12 years ago. Maybe we can work together on something, if you're willing to take the plunge. I'm willing to offer all possible assistance, if you think this is doable and worth the effort. I'll be sending you a PM to continue this without hijacking your thread.
  12. I've done quite a bit of search around the forum and specially in this topic and I cannot find benchmarks of KSP in Windows 7 vs 10. It's my understanding that KSP has no support for Directx 12, so I'm expecting an equal or worse performance on Windows 10. Has anyone tested it?
  13. @DrLicor 10 is a dumbed down version of 7. This guy is building his own case and he's modding the game, therefore he's an advanced user. Advanced users hate dumbed down versions of softwares. All the big icons and crap added, all the advanced settings and tools removed or hidden away, visually I find it uglier too. The ONLY promising thing about Windows 10 is Directx 12, and at the moment most games are running slower in Directx 12 compared to 11 (do a quick google search and you'll see some ugly benchmarks). The thing is, for a game to take advantage of the new D12 API, it's engine needs to be developed from the ground up to use it's benefits, and at the moment I think only a couple of titles have. At the moment, if you're a gamer, moving to Windows 10 will in fact give you less fps in general, averaging all your games. I'm pretty sure KSP get no benefit from the change. Unity 5 is largely CPU based, KSP was never graphically intensive and KSP doesn't have Directx 12 support (I think). I'll be more than happy to see benchmarks of KSP in Windows 7 vs 10 using the same hardware, but really surprised if Windows 10 offers better FPS at all. If it does, I might consider switching to it myself, providing I can find a way to make the start menu and overall look of it similar to Windows 7 Aero. I'm sure there are tools released for that already. But back on topic!
  14. OH GOD NO! Don't get 10, get 7. 10 is a stinking piece of garbage. And no need to go into town, you can get your copy at TPB. Cheap prices and fast delivery. Not too worry, I've deleted my whole install and put together a new RO+RP0 one with RVE. That will suffice to keep me busy for a while, so no rush. Please do, love seeing different pc builds. Next year I'll be starting on mine, using the desk itself as the case, glass on top so you can see all the pretty colors and liquids moving about. Something similar to this: http://cdn.thisiswhyimbroke.com/images/crossdesk-computer-desk-station.jpg