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About Pandemic

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    Bottle Rocketeer
  1. I'm flying the albatross right now just for kicks. I notice that every 3 or so seconds the smoke effect stops for about half a second. I've noticed this elsewhere too, like while landing on minmus. Not heavily modified, running the latest KSP. 3ghz quad(?) core with 8 or 16gb ram and a radeon 5850 gpu. Should be able to run this no problem. Any advice?
  2. Having a mod that allowed automatic drone launch, flight path, return and landing would be the coolest thing ever.
  3. In this case I use the electric motor of KAX. That's the only non-stock part I use though.
  4. Yeah, ideally I want to let this thing fly to see if it can surpass a year in the air.
  5. I've been tinkering with various aircraft capable of perpetual flight. I have a few that are working very well (20km ceiling at 200m/s) that I'd like to test over long periods. Is there a way to keep the aircraft flying on it's current heading and altitude without having to have it active on the screen? As an example, build a craft, set it's heading, go back to space station and send another one up on a different heading? Anyone else into this type of thing? If so, let me know the longest flight time. I just hit 40 days on one craft. Computer was on for about 2 days though.
  6. Tried to get in on time but fell asleep early last night. Super lame. Congrats to the winner.
  7. Thanks High Guard. I think that's what I didn't know. Also, I have a bunch of fins for my test plane but how else can I mitigate side slip?
  8. I'm trying to circumnavigate kerbin at about 315 degrees. I've noticed that before long the plane is at 270 degrees and falling. I tested with a plane that will hold 90.44 degrees all the way around kerbin at 16,000 meters and experienced the same issue. Is this normal for a straight flying plane?
  9. could you link the leader board to the individual post by that person achieving the challenge rather than their profile?
  10. I've got a good ship but my ascent and decent need work. Any tips on the most efficient take off and landing?
  11. I had to mod my velocity plane that was steady at 1686m/s before... wouldn't get half way around the planet after the update. I can now get it around under an hour. Still testing to see if I can do a bit better.
  12. I was within seconds of beating juzeris time. RAWRRRR. juzeris, you should try again and see how it goes. Are we going to have to do another challenge for 1.0.3 now? :/ Also, how often does this get updated? I did get the 3+ circumnavigation successfully but the OP hasn't been updated.
  13. have to see if the update borked my plane.... edit: ....! I was able to hit 1686m/s at 22,000m. Now it's waaaaay harder. I'm at about 1683.4m/s at 22,500 but fuel is being used much faster now too. I should have tried to beat the velocity score before updating. I used to be able to go a full lap around kerbin and have about 200 fuel left from 1500. I now get half way around kerbin on 1500...
  14. I'm closing in on one hell of a velocity plane. Hoping to have some interesting stats in the next few days. I'm coming for ya, juzeris.