Lofar968
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Bottle Rocketeer
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[1.0.5][BDA 0.10.3.3] Tycho Orbital Shipyards weaponry
Lofar968 replied to sashan's topic in KSP1 Mod Development
A very nice looking cannon! Does it shoot lasers? -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
32 planes? Wouldn't that lag a bit much? Seems like a lot to me. -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
I think the ammo box and the countermeasure pods should be 2 points each. (To make it a bit harder, if it would...) -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
I can agree with your first statement. As for altitudes, generally being higher than your opponent can be a good thing. As diving is a lot easier than trying to climb to kill your opponent, while climbing isn't easy it's still possible. I would say decide a min/max altitude range for the select tournament and go with that. -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
Well the AMRAAMs are bulkier in close range but also do more damage than sidewinders. I can't say which is better. More maneuverable sidewinder or the more damaging AMRAAM? We should decide on how many 'points' we get before we move ahead of our selves. -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
So give the builder a set amount of points, then make all weapons and ammo (allowed) cost a said amount of points? The sounds reasonable to me. -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
Kerbal Konstructs? (Went and looked it up...) Ah yes we could do that. Well I thought you'd put the base far out as in on the Island Runway or other places. You could also do a naval assault. (Although that would be heavy on part count.) -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
I would say using Kerbin Side for placement then you could probably just duplicate the save file. I agree with including take off as the shorter the take off time the less fuel used for it and the quicker you can get into battle. -
Discussion thread - BD Armory AI tournaments
Lofar968 replied to colmo's topic in KSP1 Challenges & Mission ideas
The 2 v 2 format is pretty standard I think. Also base assaults might be cool to do. I would be interested in partaking in this.