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StarCrusher96

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  • About me
    Creator of GU & KSS2
  • Location
    My evil lab.
  • Interests
    When not bothered, making planets 24/7

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  1. I cannot offer experience climate / weather wise. But i can show you this tool: https://space.geometrian.com/calcs/climate-sim.php
  2. I will not push you towards making a purchase to play KSS2. But I will tell you that it's worth the money.
  3. Please note that Galaxies Unbound will be on hiatus until after the summer for further enhancements. We appreciate your understanding and look forward to bringing you an even more stellar experience upon our return.
  4. March 24, 2024 - Kerbal Star Systems 2 (KSS2) proudly presents its debut release, featuring the 'mesmerizing' Aethera System. Embark on an interstellar journey to a brand new red dwarf systems with diverse planets, moons, and more. Key Highlights: Explore the captivating Aethera System, packed with celestial wonders. Exclusive support for volumetric EVE enhances visual immersion. Legacy EVE configs will be released in the next few days. Join the adventure today with Kerbal Star Systems 2 and unlock the mysteries of the KSP cosmos! For more information and to download, visit [https://github.com/StarCrusher96/Kerbal-Star-Systems-2/releases]. Do not forget to read and follow the installtion guide [https://github.com/StarCrusher96/Kerbal-Star-Systems-2] GU - Galaxies Unbound will not return until after the summer.
  5. I contacted the administrators of the site and filed a claim. They promised me it will be taken down.
  6. the archived version will be taken down soon. They're put there against my wishes. I requested that the original KSS would not longer be redistributed. Please respect this.
  7. yes but there will be normal EVE support. KSS2 was designed with volumetric EVE, so the normal EVE support will be also basic support. No fancy stuff. As KSS2 is no system replacer, I do not see any issue why these mods wont work together. It has its own cloud support so it cannot interfere with AVP for stock.
  8. As I am about to launch my upcoming mod, I am keenly aware of the potential for people to combine my mods. To prevent conflicts, I have temporarily closed the repository. Once the public has had the opportunity to test play the new mod, the other mods will be accessible again.
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