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Meshugenerd

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  1. I thought that upgrade just sped up the rate that technologies in the tech tree were researched after being purchased with science?
  2. I'm having the same problem as well with stations around Kerbin. Sometimes the problem does not occur until I dock two modules together, but other times I get constant deceleration/acceleration even with Orion or Soyuz style ferries. I'm using Tantares/Contares, SDHI and Habtech (along with the necessities), although even fully stock craft have this issue for me.
  3. Great mod. I've been waiting for something like this for a long time.
  4. Very cool mod! looking forward to seeing more X-1 parts, and maybe more early rocket/aircraft parts. Would be great to incorporate these into realism overhaul.
  5. Yes, only RO and RP-0 with everyhting needed/suggested loaded in ckan. The SXT engines do say that they're not compatible with RP-0 but I don't see why they would register as a jet engine since one of the SXT piston engines (the lowest-tech one) works perfectly.
  6. I have an issue where all the SXT piston engines shoot flames from the prop, no idea what causes this as I'm just running RP-0 and nothing else. Any ideas how to fix this?
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