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Bottle Rocketeer
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This actually worked, thanks a lot man. If anyone else has this issue, the actual steps I took was: 1. Install the PS DDS plugin for Mac, found here. 2. Open both the "Earth_NRM.dds" and the "EarthColor.dds" with photoshop. 3. Save as, Replace original, & with the settings: < Format: DXT5, Check "Mipmap", Filter: Mitchell > The "Mipmap" option wasn't checked originally and simply re-saving didn't make a difference, when I tried checking it it seemed to do the trick. - I must say that I don't have a clue what I'm doing here and I've yet to fully test it out in game, but it does seem to be working fine now.
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Ahh, I see thats good to know, I was assuming that Mac was considered "impossible" just because of the 32 bit obstacle (bring on 1.1!) As for the work-around I can vouch that its very stable up until now, as far as I've heard its much more stable than the windows workaround. (This is the first bug I've encountered in 7 months of playing it), but I think your probably right it will have something to do with it. I can confirm that V10.2 8K textures are working fine with the latest RSS release:
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Hi Nathan, I have read the OP, I think I mentioned that I had the 8K textures working fine in all previous versions of RSS. You should know It's very stable on Mac since the 64 bit work around Cheers
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Ahh, I should mention again that Im running KSP on Mac OSX (64 bit, 8gb), I did try moving the folder, no joy though. I'm starting to think maybe that it's somthing to do with my system, perhaps my graphics card or something because I see a similar banded-effect when I try to install the large cloud textures for the RVE mod.. Anyway if no-one else is seeing this its more likely something to do with my end right? I might try installing on a PC later to confirm Anyway, Thanks for your great work on this mod, and for looking into the issue for me, cheers!
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Hi, Cheers for checking this out. Yeh its a manual install, I have Ckan but every time I try to download the 8k texture pack through Ckan the download stalls. I used a fresh unadulterated download of KSP, and only RSS and the texture pack to check, no joy though. Ill try with a lower res texture pack, see if that changes anything.. OK - So the 4k Textures work fine no problem..
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Hi all, Anyone else getting this dodgy bug in map-view, tracking station & main menu? Seems to only be certain planets too, Venus & some others are fine. Just downloaded the latest update & texture pack (8k) - Fresh ksp install, 64bit on mac, checked it in 32 aswell. Previous version worked fine. Log: https://www.dropbox.com/s/v9he806l2stihml/KSP.log?dl=0 Cheers
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Nice job!
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[1.7.2] KK Launchers - Delta, Atlas Pack
sjsninetrys replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Currently using Atlas with the current RO configs. All seems well. -
Fantastic detail.. Makes a fine addition to my RO real launchers collection Good job!
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Hi can you share you Atlas V RSS/RO config for Launchers pack.
Thanks Tees
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Hi, you will need Blizzy78's Toolbar mod to set the SmokeScreen particle limit lower. Alternatively, edit the SmokeScreen.cfg in GameData > SmokeScreen. Change: 'maximumActiveParticles = 9000' to something like 3000 or 1000 Realplume topic Cheers
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[1.7.2] KK Launchers - Delta, Atlas Pack
sjsninetrys replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Can I just say splendid job on the detail! Im using your Atlas V in RSS/RO - Looking great! Cant wait to use your Falcons! -
Ah okay. I assume then that the weak FX bug is common for everyone? Or just specific users do we know?
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Hi, could you explain how to do this in more detail? I'm having an issue where all of the RCS thrusters are stuck on the minimum throttle.. I think its something to do with how the translation manoeuvres are assigned..
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Are you using the correct fuel for that specific engine? - Heres a good guide to getting started with RO - https://github.com/KSP-RO/RealismOverhaul/wiki/First-RO-Rocket