Philipp K.
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[1.2.2] Forgotten Real Engines (FRE)
Philipp K. replied to Zarbizaure's topic in KSP1 Mod Development
You are right here to.- 161 replies
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[1.2.2] Forgotten Real Engines (FRE)
Philipp K. replied to Zarbizaure's topic in KSP1 Mod Development
If you are yousing Blender I could help modeling.- 161 replies
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And you will need Kopernicus and the Modulemanger!
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The title says it all. A few years ago someone uploaded this: And my questio is: Is a mod like it in development or already available?
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Philipp K. replied to bac9's topic in KSP1 Mod Releases
Yaaaaayyyy!!! Thanks guys! its awesome!- 4,460 replies
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- spaceplane
- b9
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The Altair Ascend Pod is bugging like I don't know what... Anyone else with this problem???
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In RSS with KCS switcher are my bases awfull of-placed... Anyone else with this problem???