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Orisi

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  1. Oh venerable future dude, please, tell me, what wonders await in 1.1.5? More planets? Submarines? -snip- We must know!
  2. Just to give you Nill's reply as I have had the same issue; A already heard of this problem a few times. I think it most often appereas when therea are multiple stack nodes on a part. Sometimes the game does not register that they are decoupled. The only solution i found was reloading (Or in editor replacing the part with the missing node). I am afraid that i can't do much on that end. NB I haven't actually tried to resolve mine yet as I've not played since, if you get anywhere replacing the part in editor let me know!
  3. Yeah I've seen this on mine they're quick to snap to other positions, the easiest way is to snap them to something without placing, rotate them to the correct position, then rotate your camera so you can overlay the two green nodes without getting too close to any other part of the body. They will snap to the right position eventually but it can be tricky.
  4. I've been experiencing a small issue with the mod i'm wondering if anyone else has experienced or has a workaround for; I'm trying to assemble a pretty cohesive Mun base, and have landed some modules and am trying to re-attach them to each other properly as they came as a few drops. (using KAS/KIS ofc) So when I have to detach a 4 or 6 cargo pod, I obviously have to remove the containers first. But when I try to reattach them once i've moved the pod, i'm missing attachment nodes on the pod. I can't remember how many I was missing on the 6-pod, but the 4 was definitely missing two nodes; those closest to the reattachment point. Obviously this causes a few attachment issues so I thought i'd ask if anyone else has had this issue trying to mess with bases through KAS and if there's a solution.
  5. Take your time Nils, I love the mod though. I didn't realise there were so many extra parts for other mods I might have to install them all just to see them.... on a similar vein I know you've shown some pictures of the base but do you have a rough idea of its footprint? Is the basic garage the same width/length as, say, the 4 way adapter?
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