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Everything posted by Gamax19
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As I said on my own page I will update the pod again and in my absence I have improved my modelling skills and experience just a little bit for texturing though so ver.1.9 soon!!! Sorry for the delay Gamax AND Co.
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I am back at moding game development is just too hard and some private family stuff got in the way so back to ksp stuff and moding....
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Ok ii aaammmm ttthhheeedxvk yfdjishrafbaD Fn fj f zg F nafj af jra barj af j afj qf nVA AN AFN Q RAJAG AJQD! $ !*5!*4!75 /^ 25 *15 *1 *1 4; $ : :^ / /; ????????? Regards gamax19
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The
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Can you win a challenge against the forum community? So the rules are simple you must say any number 1 to 9 and every two challenges the next person can say -2 instead if they want to You challenge by the same way you mention some one ie @Gamax19 and they have to say 1 to 9 and add it to the total and challenge some one else the loser must start again and challenge again with a number. So have fun So i challenge you with 0
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The new version 1.8.1 is not long now and the new probe looks funny I am not that good at texturing still though I have been trying out normal maps. I can't wait to update the mod all is looking good.
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Nah Its @Tinyeth (Taulord100) my brother.
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[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
COOL WELL DONE!!! welcome to the modding community! -
[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
@Benji13 use the ksp diffuse shader for the png as in the image (I thought that you were using a png) -
I am sooooo slow now let me think... thinking... thinking.... thinking..... @liquidhype
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[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
ow now this may work delete the camera and the lamp. the tex must be set to this. -
[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
Strang Did you use blender for your model and texture? I have been using paint.net as well to get better details on my texture do you use the most up to date part tools? -
[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
Don't stop! This mod is good the mu files need there own part file In ksp,game data were the squad file is make a file call it whatever you want in that make some more files call them the same name as the parts you want to make in them a mu file called model and a cfg file and a texture the layout should look like this Ksp Game data Your file Part's files ie cool part,lol tank In cool Part's file Model.mu cool part.cfg cool part tex.dss In lol tanks file Model.mu lol.cfg lol texture.dss And that's the way to get that mod working you have to put a read me in the mod. If you put more than one mu and cfg in a file it will not work you can have more than one texture in a part file good luck as I have experience with this as I have made a mod with multiple parts in it. -
Gama Pod M.K.3 VER.1.8 It's back and better then ever before the new death tra... gama pod. the new remodeled gama pod has shiny and sleek designs and is a 4 crew pod that can run as a probe core as well as a life boat it has 200 units of power/electric charge and 55 units of monopropellant and two flags it is reusable. < Ver.1.8> Fixed texture (the airlock). Fixed some tiny errors. Added a fun flag. you can download the Gama Pod M.K.3 http://creativecommons.org/licenses/by/4.0/ At last I have got this thing hear lol.
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[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
the mods file must only have the model,tex,cfg,in the file you call your part. -
boeing 757-200 need help with textures
Gamax19 replied to callumrooney98's topic in KSP1 Modelling and Texturing Discussion
This is a cool model are you sure you have not modeled before? I am average at modelling and texturing so why not make your own model of airliner and get this thing released. -
[Solved] Error with .mu file
Gamax19 replied to Benji13's topic in KSP1 Modelling and Texturing Discussion
The best way is to call the model model and the same in your cfg. -
My love of engineering and technology to enhance my knowledge of how the universe works and the most exciting and important space exploration sector the expansion of all humanity as a child I have always wanted to be a inventor and I made my first electronic motor in 2002 at age 6 so ksp is a natural game for me to mod and play.
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Different launch sites
Gamax19 replied to KerbalKid's topic in KSP1 Suggestions & Development Discussion
I'm in this would be great and realistic!!!. But ksp is a great game on the way to be a legend! -
Trying to land a space shuttle again.
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I have been trying to get a working base on lathe and Well ksp and real life and my great flighing.(hopelessly falling to the bottom of the lathien sea.) And crashed.
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Sneak Peak at Bigelow's BEAM on a Kerbal ISS
Gamax19 replied to DasValdez's topic in KSP1 Discussion
Wow that is so cool!!! It looks like the real thing well done. -
One more fast forward button.
Gamax19 replied to Gamax19's topic in KSP1 Suggestions & Development Discussion
that is my point jool is so long to get to. -
One more fast forward button.
Gamax19 replied to Gamax19's topic in KSP1 Suggestions & Development Discussion
cool idea.