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SpiffleGaming

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  1. Been playing this mod for a couple of days, and i haven't found any major bugs yet. Impressive work, the planets look beautiful! You've managed to create a unique system, and it runs great. Thanks!
  2. Thank you again! Was just discussing that halo in a FB group, went to update here and found it fixed. GJ
  3. Great, thanks for the clarification - could add that clarification to the readme as well, someone else might miss it like i did
  4. Thanks! I've got it running now, but i have a question: The settings.cfg file included in SSRSS.v2.0.4.zip\SSRSS\GameData\, is that to replace the settings.cfg in the Sigma folder? This mod is awesome btw, thanks for all your hard work
  5. It's now on CKAN as well. Thanks for this mod!
  6. Yes, i was in the 1.1 experimentals so i have some idea what i'm getting into ;). I was probing for notes so i could test the specific updates/features/bugfixes that are included in the patch
  7. I'll check it out, but i'd love to see some patch notes, anyone have?
  8. THis is pretty awesome actually. Did a few hours with it yesterday, gives a good progress tracker and sense of direction early on! 10/10 would use to crash on Mun again.
  9. Took some screenshots after starting a new career with Kerbal RnD and a handful of other mods installed (AIES, Mechjeb, Engineer, Stagerecovery etc). Was just slapping together a rocket to do some testing with the new mod (upgraded ISP), and turned out to be quite the success, despite the rough start. (Did a loop on my way up, pilot says aerodynamic error - mission control claims "carefully planned maneuver). (Couldnt get the imgur album link to work properly, link is below) http://imgur.com/a/Y4hUB
  10. Exciting news! Great to see new members entering the dev stage as well, congrats and welcome to both =)
  11. Hand me a pitchfork and a fistful of those pills, will you?
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