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pizzaguy

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    OScience Laboratories Developer

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  1. Thank you! But the actual problem (as far as I can tell) was that the alpha magnetic spectrometer didn't have any science logs (I forgot to move the new science logs into the release ). I added science logs for it, and it worked. Also, the textures will be in DDS form in the next update. It will hopefully be out today.
  2. Hmm I was able to replicate this but have no clue what would have caused it (help?). I'm looking into it and most likely will be fixed in 0.0.6. I'm working on that now.
  3. Nevermind, for some reason when I exported it as a .fbx it did this. I tried exporting as a .blend and it worked.
  4. I have just tried this, but when it comes to changing the name of the animation this is the screen I get.
  5. So I was working on a science experiment for my mod, and when I export the model to Unity, this happened to the animation files. http://imgur.com/FAQiJl7. Is it suppose to do that? Anyone have any ideas? I exported it as a FBX file so not sure if that has anything to do with it.
  6. Hello Kerbalnauts, this is a mod I am working on that adds science experiments. This is my first ever mod, and any feedback is appreciated. This is currently for KSP version 1.0.5, last updated on February 28, 2016. THIS IS NO LONGER SUPPORTED. THIS WILL NOT BE UPDATED. Download on Curse Download on SpaceDock Imgur album here Done: -Pee Experiment -Science Lab (Removed until V0.0.7 because of bugs) -Sonic Emitter -Atmospheric scoop -Electrostatic Analyzer -Alpha Magnetic Spectrometer Changelog Please note, this is my first ever mod, and has lots of bugs. I am not responsible for anything that happens to your game. I have a Trello so you can see what the future holds.
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