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About thomash

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    Rocketry Enthusiast
  1. Beautiful parts. And it flies nice too. Now I have to learn rocket science to use that IVA.
  2. As much as I love this little thing, I find that docking is beyond difficult. I hope you are planning on incorporating a docking camera. Please, please, please incorporate one in your IVA. Thx.
  3. Is the distance from Earth to Moon in SSRSS the same as the distance from Kerbal to Mun? My stock scale SSTU and HOYO service modules do not carry enough fuel to make the return trip in SSRSS and I don't believe I had this problem with the stock Kerbal system. Thanks.
  4. I edited all of the cfgs as you described and everything is working the way it did in the past. So that's good. .I'm still puzzled over the fact that even though I was using the latest versions of both Omicron and Firespitter, that I had that problem. Looking forward to that adapter. Thanks for the help.
  5. Hey Climber- I have the latest Firespitter loaded. But I noticed a couple of things. In 0.3.0 in the hangar when you click to open the doors or windows they snap open and stay open, as they should. In 0.4.0 when I click on the "open" cargo bay door button, the doors slowly open and when they reach their open limit, they snap shut, and then repeat the action until I click to close the door. It's sort of like an animated GIF. The windows and doors do the same thing. It's the same in the hangar and on the runway. Stock parts like solar panels work fine when they are attached to my Omicron ship. Landing gear, VTOL translation, and lighting all work fine. I reloaded 0.3.0 and everything works as it should, except no ladder. So, something changed between 0.3.0 and 0.4.0. It's possible that it is on my system, but I don't know why 0.3.0 would still work and 0.4.0 doesn't. Thanks.
  6. Hey all. I've got a glitch with the update, and was wondering if anyone else is experiencing the same. When I click on the button to open cargo door, window, or the ladder, it slowly opens (normally), but when it reaches "full" open it snaps shut. This occurs in both the hangar and on the airstrip. BTW, the ladder is very neat.
  7. Great mission and pictorial SpaceBadger. Now I will have to do something similar . I like your use of the Dragon & trunk. I just wish it had a better IVA. Can I ask where you got the launch pad light towers? I've been looking all over for them. Thx.
  8. Thanks Climber. I had no problem with the pre-release download and install. I used your drop box link for 0.3.0. Who knows. It was 5:00 AM and I was still half asleep. I'll check my zip settings. It's a great mod. I'm Impressed with how simple it is to build a craft that can really hover. Your graphics are really nice especially your window transparency and reflections.
  9. Hey Climber- I'm not sure how to install 0.3.0. When I open the zip file I get a bunch of individual files, no folders. Should I just dump them all into the OMICRON GameData folder? Thx.
  10. I'm always happy to see new command pods. Yours is very nicely done. I rejiggered some SSTU parts, like the escape tower, capsule cover, and fairings, and have been able to integrate your parts into a SLS style launch system. Unfortunately, the ASETS mod does not play nicely with v.1.2.2. The MFDs work fine, but a lot of the other bells and whistles are kind of messed up. I'd love to see ASETS updated. Anyway, you have a very nice mod here, please keep it up.
  11. Has anyone been able to make it back to Kerbin from Mun using the "Orion" pod and service module? I'm using Stock Scale Real Solar System, and only if I add 8x100L tanks of Aerozine 50 to the service module can I just barely make it. That would include starting with a full load in Moon orbit, leaving Moon's orbit, entering orbit around earth and a reentry burn.
  12. Some of my Dmagic and Coatl experiments are not functioning. For example when I try to run RPSW experiments from both mods (intended to use in space (vacuum) in high Earth orbit I get a message that says that it will not work in an atmosphere. Likewise when I try to do a laser soil analysis on the moon, the message tells me that it will only work on the surface. There are new issues with versions 1.2+.