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Everything posted by qzgy
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Without knowing more details and what not, I can't actually say if you installed it properly. I'd check that it is. Maybe there's a version error, maybe there were more instructions, maybe you're missing a dependency of kopernicus. I'd check that before blaming the mod.
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Because.... the mods aren't maintained by squad? Therefore, squad has little to no say over what can and cannot be done with a mod. And you should be able to mod it regardless - just put the relevant mod folder into you gamedata folder.
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1.7 Airplane Part Redesigns
qzgy replied to SpaceCube2000's topic in KSP1 Suggestions & Development Discussion
No. They look good as is, with maybe some color variants, but no fundamental change to the art. -
Google gave me this very randomly related image for the next prime
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Why not then commandeer the job of head chef for the week from them? So that food might be actually (from the sounds of it) good?
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Oh I knew perfectly well what you meant. I was just being a bit snarky.
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Something that, while not really space based, is an extremely fun and frustrating challenge is trying to make a stock turboprop heli. I know that there's currently a thing called PFC being ran by Jolly Roger Aerospace. Maybe you could consider entering that for fun. You could also try in a stock-ish save to do a grand tour? Or even a Jool 5. If you want to extend it, you could try a colonization run of one of the planets you haven't visited.
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Kerbals, that's who.
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totm aug 2023 What funny/interesting thing happened in your life today?
qzgy replied to Ultimate Steve's topic in The Lounge
The evil thing to do here is say you hid a present and not get one till the day after. -
The Grand Jewel fleet design contest
qzgy replied to Lapis's topic in KSP1 Challenges & Mission ideas
What does relatively low part count mean? For me that's in the 200 or 300 part range, but I realize that might cause issues with other people's systems. -
totm june 2018 Work-in-Progress [WIP] Design Thread
qzgy replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Nope. I have to say, very nice work on it. How many parts are currently on it? -
You could always use the engineers report to get the dimensions of the part. It's rough but it works quite okay. Curious why you need the heights though
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Pfffft. True Kerbals pass at 200 millimeters
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I wanted to object on "insert some reason here" But then, I realized "insert humorous statement here"
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Bradley Whistance set up a challenge to do a river run. I've been trying to make a stock heli do it, hence the heli development. SO. MANY. FRACKING. DUMB. EXPLOSIONS. AND THEN THE GAME CRASHES. grr.......
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Thats actually not a horrible budget. I think mine was only 1000 or so. Honestly been awhile since I looked at this kind of stuff seriously but umm, given your conditions, this is what I came up with (https://pcpartpicker.com/list/JhCPHh) Honestly, for the storage I'd actually just use the old storage from your current system, which saves about 100 dollars. I'm also assuming you don't need a new OS or peripherals. Tried to prioritize CPU over everything else, since main purpose is KSP. Graphics card should be decent enough for most things. Not sure though if its exactly your best bet because i tried as best as possible to color coordinate, not look purely at price to performance, but I'd say it's a start. I also realize its not the exact case you showed but uhh... its what they had on that site.
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Ahh of course mobile devices.... problem children.
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Strange... Works on my end. Curious if there's an error message of some sort other than "I'm broke pls fix"
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How Much Time Have You Spent Playing KSP?
qzgy replied to SelectHalfling0's topic in KSP1 Discussion
Too many hours. -
Honestly, think it might be closer to 300 atmo 400 vacuum. Depending on mods and stuff. Not entirely sure though.
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I think he's talking about the thing the blowers blow on. Not the actual things to create lift. Been working on my own stuff. Made/sorta finished a single rotor kinda thing Kinda prone to vibrations and very prone to rolling while in forward flight. Was mainly for that reason I started work on a coax design. So far I think it's my best one yet (old image but still kinda give the gist. Has been prettied up and stuff). Not quite as responsive as I'd prefer though. Probably due to having basically 2 gyroscopes.....
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709 Definitely considering this.well not anymore since i did. We have a while to go then dont we?
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Bit late for that now. I ended up with this thing afterwards, then decided it was a pain to fly and started another one. This one I did video. Early days and mildly less prone to self-disassembly, but umm.... yeah.