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karlack26

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  1. Hello mockingbird, i tried sending you a DM but i rarely use KSP forurms and you need to post here at least 5 times it would seem to DM . Just letting you know that over at Realism Overhaul we are adding most of your mod to the new RO-Engines add on for RO which was created to keep part count down so people can just add one mod with a lot of engines in it. https://github.com/KSP-RO/ROEngines.
  2. Hello quick question, Is it a feature of your mod that limits when you can use ship manifest interface during flight. Like i click on the icon for ship manifest during a mission and nothing happens, though later it will work, then the window will disappear again. Not sure if bug or feature. I even tried moving the icon to blizzy 78s toolbar mod. I may have found the issue. I am using a procedural interstage fairing, attaching the upper node to my fasa mercury pod. All works fine until that is the last decoupler in my staging. When i was using normal decoupler attached to the same pod, ship manifest worked all the time. Perhaps it is getting confused as to what is attached. Further examination. I put a craft into orbit with hyperedit. Craft make up is (Stage 3) Procedural fuel tank - procedural interstage - 45 ton guidance unit on lower node. (Stage 2) upper decoupler node - engine - procedural fuel tank - procedural fairing - girder - procedural fuel tank - procedural decoupler. (Stage 1) Fasa mercury capsule - procedural fuselage - realchute- RP0 .300t probe core Ship manifest (SM) works. When all of the above is in orbit. Works from the ground up to this point on a normal launch. But when I decouple stage 3 it stops working. With the above set up. As i continue to stage SM never comes back. Second examination. I removed that procedural fairing in stage 2 when staging stage 3 SM stops working. 3rd examination. The same setup as the previous test except I replaced the procedural fuselage in stage 1 with a procedural fuel tank. I added htp to the fuel tank with space to add transfer more. Stage 3 decoupling SM stopped working. Stage 2 decouple I was able to use SM again SM could see the fasa mercury capsule and the the rp-0 probe core. I guess something to do with procedural fairings, decouplers and interstages. Using kerbal 1.1.2 the latest releases of RO-RSS-RPO Using Fasa that was meant for 1.05.
  3. I have noticed that duplication bug with the st3 solar panel and high gain antenna as well. A temporary work around that i found, disable view unpurchased parts in filter extension. The parts you have unlocked should pop up in the vab that way.
  4. Hello all, I have been really enjoying all of the work and effort that you guys have put into RSS RO and RP-0, outstanding work. I have an idea to add to this wonderful group of mods but have no clue if it is possible. Basically an at altitude launch of x planes and other small vessels. Ideas for implementation. Add another launch site but this looks like a plane sitting beside the SPH.(as you upgrade it you could the plane can get larger and larger) Treat it like the other buildings/launch sites and use the 3 tier upgrade system. Each upgrade would increase altitude and weight of vessels it can launch Tier 3 should have upper weight and altitude cap. No launching 2000t rockets from 80,000m. Keep it under what air breathing engines can function at and weight at what the largest jets can carry today. Also along with monetary requirements for building upgrades you could have research requirements as well. So the tier 2 upgrade would need the second tier of engines researched. Tier 3 a higher tech node researched. Any ways just a rough idea i came up with. Though with 1.1 around the corner you guys will be pretty busy getting the old stuff working again. Keep up the good work.
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