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JamesCutter

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  1. Hi, i've got a very simple question: Is it possible to scale 'maxTemp' via TWEAKSCALEEXPONENTS? I tried adding 'maxTemp=x' into the ScaleExponents.cfg right under the crew capacity exponent, but it doesn't seem to work. Tested if various times with different parts, different exponents for maxTemp, but nothing seemed to work. I shot the parts with bdarmory to test if maxTemp changed.
  2. Yea i looked through the tweakscaleexponents already and didnt find anything that would do what i want. Thanks tho, gonna do some research on the thermal mass thing, maybe that'll do the trick. I looked for something related to a documentary for tweakscale, but there doesnt seem to be anything like that does it?
  3. Hello, I have one rather simple question: does tweakscale scale the maxTemp of parts? I'm playing around with BDArmory atm, and even huge parts blow up just as fast as their smaller versions do. If not, is there a way to scale maxTemp as e.g. mass is scaled up (or down) via configs? I don't really want to make all parts more resistant, because that would be kinda silly on a smaller scale. Thanks for help!
  4. I have the same problem. First i thought it was the Big Boats Part mod i use, but it seems like the game is "leaking" memory whenever BDarmory comes into play. This is only a problem in the VAB/SPH for me. The game just blows up until it reaches 13 gigs of ram, then crashes.
  5. Do you have a craftfile for this to download? I never managed to build proper ships in KSP, but i'd like to try that one, looks really really cool
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