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coyotepunk05

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  • About me
    Super-Maneuverability "Specialist"
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    Kobuleti Air Base
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  1. Tried to launch it up to get a log with the lag in it, but unfortunately it is now no longer even launching, getting stuck on some outdated BDArmory addons that I have. I just installed the earlier version that you recommended and it seems to be working in the sense of launching the game, but I am still definitely getting the lag. This is the log that wouldn't allow me to launch the game (1.5.6.2): https://drive.google.com/file/d/10XypKnrb0QMwnjSFgTCKdCbArT5Cjx3M/view?usp=sharing This is the log that is running the older version of BDA+ (1.5.5.1): https://drive.google.com/file/d/16gNSIEzjZYS5L3hbvVrwIGtjiD8c5iX8/view?usp=sharing
  2. Darn, that sucks to hear. I guess I'll revert to an older build as well.
  3. [EXC 21:59:54.878] NullReferenceException: Object reference not set to an instance of an object BDArmory.Modules.ModuleWeapon.GetInfo () (at <dadbcdf9b9ad46c1a220dccbea06d76f>:0) PartLoader.CompilePartInfo (AvailablePart newPartInfo, Part part) (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0) PartLoader+<CompileParts>d__56.MoveNext () (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <12e76cd50cc64cf19e759e981cb725af>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) I am gettting this error, stopping me from getting into the game. Has anyone ever encountered this?
  4. When I use the BDA+ build instead of the BDAc build of BDArmory, I get about 10-12 fps instead of around 80. Does this mod have any conflicts that the original version doesn't?
  5. I'm trying to get Parallax to work right now but I'm running into issues with the grass textures. It seems that at certain angles they turn a blinding white and I can't seem to find any solution for it. Any ideas what could be causing this?
  6. Just jumped into this thread to search for information about the release of volumetric clouds but I saw this post. The website you are grabbing this information from is UserBenchmark. This website is notoriously unreliable. They fudge a significant amount of their data and partake in very anti-competitive practices. They are a complete joke in the PC building community. There a long videos on YouTube picking this apart. It is unfortunate because it provides a very nice overview of graphics cards and simple comparisons, at least from a surface level perspective. The realities of what this website is forces one to actually go and seek out individual reviews and compare components in a slower more personal level. Also, as much as the 4080 performs well, it is a very significant example of anti-consumer practices and a horrible trend in pricing in graphics cards.
  7. It seems like this mod is pretty much done considering it's not even on the BDAc family mod links thing. It also hasn't been updated in a long time as you probably know.
  8. Hey Spanner I want to thank you for all the great mods you've made and the updating you've done for the many other mods I use but I'm a bit confused with OST. It says that OST has a tiger haul and sherman turret and haul but when I downloaded it and looked at the parts I saw no sheman haul and turret and a slight lack of a tiger haul. Keep up with the great work!
  9. Omg yes thank you I almost gave up on kerbal foundries forever!!!
  10. Good luck lo-fi and thank you for one of my favorite mods loved your work
  11. I have been thinking about doing some world war 2 tank battles once my main mods are updated to 1.2 and I was wondering if you could a m4 Sherman turret to the mod
  12. I'm not sure if i installed it incorrectly or something but i managed to get this thing into the water but i can't control it or do anything i have plenty of crew in it and im not sure whats going on so if anyone knows please tell me (1.2 by the way) Never mind i figured it out
  13. i have that same problem and i can't figure it out but how did you get the hud to work
  14. I would like this to happen too because when the kerbal is moving the parachute menu won't open so i can't deploy it
  15. For some reason steam wouldn't let me set KSP back to 1.0.5 then a couple days later I found a KSP 1.0.5 directory sitting in my trash so I've been using that for the past month or so
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