Runolite
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Runolite replied to Galileo's topic in KSP1 Mod Releases
@horace I use 1.4.2 -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Runolite replied to Galileo's topic in KSP1 Mod Releases
@Gotmachine I did than an now Kopernicus sents me this and none of my savegames loads neither I can start a new game, just an infinite loading screen. -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Runolite replied to Galileo's topic in KSP1 Mod Releases
@Gotmachine Thanks, but unfortunately it didn't worked. Module Manager Cache: And yes, I'm using Sigma Dimensions with 4x rescale. -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Runolite replied to Galileo's topic in KSP1 Mod Releases
Hi! I have an issue with Kerbin ground texture, it's black. https://i.imgur.com/OKFY8io.jpg How should I fix this? Other celestial bodies have no such issues. My modlist: https://i.imgur.com/jLiZTER.jpg https://i.imgur.com/cgSlAcE.jpg -
@ShotgunNinja I have vessels on Eve, Duna and Dres and when I turn warp on maximum, storms happen almost every 5-10 seconds in real time. This is very annoying during an interplanetary flight where I need to turn warp back again and again because notifications kill it every time.
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Could you please explain how to disable notifications about coronal mass ejection? I launched few probes to different planets and now that notifications killing warp every few seconds when I fly to another planet and its VERY annoying.