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Plexi

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  1. Opened an issue a while ago on github: https://github.com/Swamp-Ig/ProceduralParts/issues/210
  2. Thats not the problem. I would use the limiter for that. But its not possible because of the split animation.
  3. Nicely done! Good work. I found some issues: The cargo bay doors open a bit more downwards. I equip my shuttles with two jet engines on the side, so the doors collide with them. Wouldn't be a problem when you use the opening limiter. But you can't use it because of the split animation. The elevons seem not to interact with FAR correctly. I can adjust them only with stock settings.
  4. Fist of all: very good work! I love to use this mod in stock ksp. So i have an addition to your list: In Realism Overhaul things are scaled up to match real world sizes. Is it possible to add configs for the mod parts to work with RO scaleups? Or is it something that RO must provide?
  5. Hi, I have a question regarding the procedural SRBs: does the gimbal only works for pitch? I created an Aris I like rocket with an SRB as first stage and the gimbal for yaw seems not to work in any configuration (tried every tech level up to 7). Only the gimbal for pitch is working. But without control over 2 axis its nearly impossible to get a stable ascent. Is this working as intended or a bug?
  6. The wings are flush with the body. Otherwise they whoud be visable inside the cargobay. Adding trailing edges to these parts raised the ref area a couple of m², but still not enough I think the edges between each of the stock wing parts result in a significant higher area.
  7. The wing span is exactly the same. I build the new wings on top of the old ones and deleted the stock wings afterwards. Also the angle of the wing edges are the same except the windstreak. The procedural one shoud be a bit bigger. I rebuild the elevons and made them bigger. Still only got one degree better aoa and 3m² more ref area. Even with the stock elevons the ref area is smaller and the aoa higher. Can i modify a value in the config file to increase the ref area multiplier? Edit: I made a quick test. With a stock wing connector type b i got 16.9m². A procedural wing of the excect same size and similar edge shape get only 15.9m².
  8. Hi! I just installed this mod and modified one of my planes by replacing the stock wings with procedural ones. But i have some problems with the FAR aeordynamics. This is my space shuttle with stock wings and some decent stats. Everything is fine and the plane is very well flyable. This is the same plane with the b9 wings. The shape is nearly the same, maybe the elvons are a little bit smaller. The red Mw value can be solved by moving the hole wings back a little. As you can see in the FAR stats of the modified plane it has significant less ref area and the aoa is really high compared to the stock one. This results in a hard to control flight. The pitching is very unstable and sensible. Am I doing something wrong? The stock wings are overlapping near the wingtips. Is this resulting in the higher ref area?
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