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sal_vager

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Everything posted by sal_vager

  1. Gumball? damn I wish I\'d thought of that name, I should have had Kanley chewing gum Radial tanks wouldn\'t do me much good as there\'s no central tank to run the engines from once the radials are empty, the three you see are all you have. I like my ships short and sweet.
  2. Hi Darkshadow Could you please add this ship to the repo. Name: Shamrock Type: Light orbiter Page: http://kerbalspaceprogram.com/forum/index.php?topic=7514.0
  3. Wiping the sweat from his brow, Kodger stepped back from the factory\'s antique winch to admire his latest rocket, glinting in the last rays sneaking in through the high dusty windows. 'Now that\'s a job well done if I do say so myself' he said, his voice thick with pride. 'Who are you talking to guv?' Kodger turned to see Kanley walking in through the wide factory doors 'I was talking about this here rocket, not too anyone, just in general like, anyway where have you been, not seen you since lunch?' 'I been checking the stock out in the yard, the boss said to keep an eye on stuff, can\'t have the Flooyd boys nicking our designs he says, they pass off our pipes as their own he says, they just paints over our logo\'s and stuff' 'Yeah well what\'d you expect from a sewage company?' Kanley looked confused for a moment 'Ain\'t we a sewage company as well guv?' 'No we ain\'t boy, we\'re a sewerage and pipes company, big difference, for eg, we makes the pipes that moves the stuff, Flooyd just moves the stuff, an they put on airs' 'Airs guv?' Kodger gritted his teeth 'Yeah, airs, they call themselves a \'research laboratory of dynamic fluid flow\' when everyone knows they\'s just two lads in a shed wot moves brown water around' 'Oh right guv, so have you finished that rocket you were workin on, only it looks like you only just started?' 'Cheeky, it\'s finished, I\'m really happy with the way it\'s turned out to tell you the truth, my smallest orbiter yet' 'You\'re telling me, its tiny, no way that can get to orbit' The old Kerbal just shook his head 'Shows what you know boy, I did all the mathmaticals myself on the side of this pipe here, it\'ll fly and it\'ll come back down again safely' Kanley looked up, though not very far, at the new rocket 'So what\'s it called?' 'That I haven\'t figured out yet' Looking at the tiny crafts three fuel tanks, Kanley suddenly became excited 'Oh Oh I know what you should call it! that stuff out in the yard with the three leaves an stuff!' 'No need to get in such a kerfluffle Kanley, you mean the clover? 'No no that other stuff! the stuff on St Kirish day with the three leaves, an you have to drink kuinness by law!' 'Shamrocks? but that is clover you plonker, you know what boy, that name ain\'t half bad' --------------------------------------------------------------------------- The Shamrock. An all-stock, lightweight, single stage orbiter from Ker-Flow-Full pipeworks. My smallest orbiter, I know three tank craft have already been done but I had to have pipes on mine This tiny ship will get you into orbit with enough fuel left to bring you back down again, all without stages or boosters, but she does prefer careful flying. A two tank ship has been done as well by foamyesque, but his was not survivable, at least not with my flying, this ship is guaranteed keep your Kerbals alive* Have fun flying *Guarantee subject to terms and conditions, void where applicable. Updated: Moved all pics to imgur as they got corrupted with the server move. Click the Spoiler for the pics of the flight.
  4. Well I can get to a stable 70k orbit with: Chute Capsule Stack Decoupler Fuel tank x3 Light engine With fuel left to de-orbit, and that\'s with my crappy flying, I read someone did it with 2 tanks and no chute or decoupler, but that\'s beyond me. Edit: The 2 tanks to orbit was done by foamyesque in this thread, his post: http://kerbalspaceprogram.com/forum/index.php?topic=555.msg101237#msg101237 He didn\'t say if he got down safe, I\'m thinking the answer is 'No'
  5. Is it enough to just have 'orbit' show on your navball though or should it only count when you get into a non decaying orbit? I haven\'t really tried hard yet but I can get into a stable orbit with: Chute Capsule Fueltank 2 Double stacked fueltanks on radial decouplers 3 Light engines There seems to be a sweetspot of thrust to weight, something like 3 or 4 tanks per engine but I didn\'t want to wait that long.
  6. Hi muskeg I thought I\'d have a go with some direct ascent craft I\'m working on, as soon as I think up some decent names for them I\'ll put them in their own thread. I managed the rescue quite fast, but I can\'t be sure how close I was to the stranded Kerbalnauts. Imgur gallery here: https://imgur.com/a/Tz0Br#0 Edit: There\'s no way I can top Boolybooly\'s attempt, my pc won\'t handle a ship that big, well done to that man.
  7. I thought fuel lines didn\'t work with RCS tanks? I read that RCS tank placement doesn\'t matter as they will automatically feed from the lowest on up, maybe your tanks themselves snapped off somehow?
  8. I managed a Munar landing and safe return with 8 tanks, 3 engines, 1 RCS tank and 3 thrusters (plus some wings to land on), my attempts with a 7 tank 2 engine ship could only get me to Munar orbit and back, just not enough juice for a landing as well. Here\'s the ship: http://kerbalspaceprogram.com/forum/index.php?topic=7229.0 I didn\'t think of trying to land without a chute and I can\'t land on the Mun without wings, so maybe there\'s room for improvement.
  9. At least Jeb and co have a nice view while they wait for their air to run out I made a landing and return with a modified Skif, I had to add an RCS tank to get home with and four wings to land on, the .craft is above if you\'re up for a challenge as it\'s not easy with such a small ship. I think this is as far as I can go with tiny Munar craft, at least until there are new stock parts, next up I\'ll be trying to deliver a satellite (one full fuel tank) to a geostationary orbit as efficiently as possible. Have fun flying
  10. I just made a successful landing on the Mun, and returned with all crew, with this tiny 8 tank ship and a single RCS. I had already landed the Skif before but didn\'t have enough fuel to return, or even to get into Munar orbit. After reading lawsonuw\'s post here regarding a 3 and 4 thruster, single RCS tank return from the mun, and after trying a 4 thruster return myself, I decided to give it a shot. lawsonuw\'s post: http://kerbalspaceprogram.com/forum/index.php?topic=7311.0 I was worried about weight so decided to go with 3 thrusters, in hindsight I might have been able to carry the extra 50 grams, I could have escaped Mun at 2 million meters and aerobraked at a higher altitude. As it was I struggled a bit with only 3, I needed the nose up quite high to keep from losing altitude. I flew as efficiently as I know how, only thrusting at apoapsis and periapsis except for one burn to avoid a Munar collision, when my \'apsis moved away from me I\'d stop thrusting and catch it up. All transfer orbits were of the Hohmann type, as I haven\'t mastered Bi-ellipticals yet, so I don\'t know if that would improve fuel reserves. And yeah I was bricking it when I was almost out of gas and thought I might hit land Edit: The server move has corrupted the images left on the site and this gallery was the only one I made before I made an Imgur acount, so I have to re-fly the whole thing. Here is the link to the old Imgur gallery, I\'ll update with pics from 0.14.4 later: https://imgur.com/a/WPNJ3#0 The Skif with an RCS return stage
  11. I just tested this myself yesterday, to see if an \'8 tanks to the Mun, 1 RCS return\' was possible. Like you say, 2 thrusters wasn\'t enough, I could barely get off the delivery ship let alone get into Munar orbit , I can\'t remember my fuel levels during the flight but yours sound right. Any idea what the ideal number of thrusters would be? Edit: I successfully returned to Kerbin from the surface of the Mun and landed in the sea with just 1 RCS tank and 4 thrusters (+ chute and capsule of course)
  12. You can hard mount SRB\'s as well, I only found out by accident but if you mount too may together you\'ll get fireworks. You can also hard attach LFT\'s to things like the ASAS, I\'m even using struts instead of radial decouplers because they weigh less. I just wish stack decouplers weren\'t so heavy.
  13. Not bad, you could shave a bit off the landers if you mounted the radial decoupler and wing as low as possible, you\'d only need 3 decouplers then, I usually add a strut to each of my wings just in case, radial decouplers seem to be just too bendy. Also how are you getting on with solid boosters? I tried to get on with solids but I don\'t really see a use for them, a single tank and engine not only burns longer and hotter, it\'s lighter and cheaper than the number of solids and decouplers needed to manage them you\'d need to match it.
  14. Thanks for taking my craft for a flight DrLucky When I tried to land, I used my engine and actually raised up a bit, making my chute vanish, I could have made a purely powered landing at this stage after the chutes 'free' deceleration but I panicked, it didn\'t help that i was in the mountains either, next time I\'ll be more careful. I see in your last pic you were empty, the only way to land any capsule with stuff attached is to have power to slow the final descent, so try to keep some fuel in reserve Even a single RCS tank, if not used to decelerate, will still blow, capsules are tough but when other parts start blowing up under you even Jeb gets worried. Also I have tried multiple chutes on other craft, even larger and side mounted ones, and their effects don\'t stack very well. So go easy on the throttle, you need the gas Edit: Yeah what you said too I just had a quick go with the lander on its own, it took around half throttle to keep the speed at around 10mps, and i survived except the engine blew up, this was hitting land btw, water should be a lot more forgiving but at least it shows a hard landing is possible.
  15. Nice piece of kit Very tricky when the controls get reversed, I\'m bad enough with RCS as it is.
  16. Kodger looked over the top of his paper at Kanley, who was playing with the factory\'s ancient AmSparkz 464 computer they used to design pipes, the younger Kerbal was making odd noises. 'You look happy, what\'re you doing?' 'Making rockets' replied Kanley, not looking away from the screen. 'You know that old things only good for pipes, pipes is simple, you have two open ends and you joins them together' Kanley grinned 'I found a new command, it makes copies of stuff so you can makes more of em!' 'Let\'s see' said Kodger, getting up, he was a paper and pencil Kerbal at heart, and didn\'t hold with newfangled technology, even if it was over 20 years old. 'Look I can make new bits same as the old bits! And it\'s so easy!' At first Kodger couldn\'t figure out what he was seeing, the picture seemed to move glacially slow and there were fuel tanks everywhere, as well as lots of thin yellow lines. 'Those pipes?' 'Yeah!' 'There\'s a lot of em boy' 'I likes pipes!' 'Yes I can see that, not healthy, a boy liking pipes like that, should be out talking to girls like when I was a lad' 'Pipes is better!' Kodger sighed, which quickly turned into a whistle as he caught sight of the projected lift of Kanleys tinkering. 'Well won\'t you look at that, you might have something here Kanley' 'It\'s not finished, it needs more pipes' Kodger, laying a hand on Kanleys shoulder, said 'It\'s fine lad, I\'ll get the boss, He\'s going to want to see this' ----------------------------------------------------------------------------- I made a 9 tank Munar lander, time for something slightly bigger. Based on my High Altitude Test vehicle, the K-F-F fuel carrier takes the big stack of boosters and daisychain fuel system and gives it a purpose.... Heavy duty delivery to Munar orbit. Without a satellite or other big thing to lift, I went for getting fuel tanks to the moon, not just a handful of empties but 14 full fuel tanks. Thats 35 Kilo\'s, thats a lot of liquid. This, unsurprisingly, is a heavy ship, and has a lot of thrust, without the payload it\'d really perform but loaded down like it is you\'ll not be making any quick changes in pitch, also its a good idea to line her up for orbital maneuvers before you need it, she\'ll turn on one SAS but it takes time. The SAS, incidentally, blocks the flow of fuel from the payload to the rocket, so there\'s no way to drain them, and adding another pipe might mess up the staging so be careful. It\'s also an idea to leave RCS off until you release the payload, as it\'s your only way to get home. Update: I removed the \'feet\' from the ship, they trigger a bug in the experimental versions, and they are not needed anyway.
  17. Yeah I know, I already have a version with the extra tank and another with ASAS instead of the stack decoupler seeing as they weigh the same. The point behind this ship was to see what 8 tanks could do, and I think if I was careful enough and did a bi-elliptical transfer orbit, the Skif could return from the Mun, but it\'ll be incredibly close. And anyway I already made a 9 tank ship, the Little Sipper
  18. It took seeing your 10 tanker to realize I was making them wrong, I should have started with the smallest possible lander and worked from there. I thought I\'d preempt any attempts to make an 8 tanker but it\'s just not got enough fuel to get home from the mun, not without some serious flying skills that are beyond me. Soon as there are new stock parts we\'ll have a brand new challenge making smaller rockets as well, I cant\' wait
  19. Edit: I added an RCS tank and 3 thrusters to the Munar Skif, landed on the Mun, and successfully returned with all crew alive, screenshots and info below or click here: http://kerbalspaceprogram.com/forum/index.php?topic=7229.msg105292#msg105292 Or click here for the old 0.13.2 Imgur gallery of my flight: https://imgur.com/a/WPNJ3#0 ---------------------------------------------------- 'Boy\'s, we need another rocket!' Kodger looked up from the factory floor where a half finished Little Sipper stood, surrounded by scaffolding, stacks of pipes, and an eager Kanley working the controls to the companies antique hand operated winch. 'What\'s wrong with this one boss?' Kigwig wiped his brow as he reached the bottom of the stairs 'Nothings wrong, it\'s fine, but we need one that\'ll just orbit the Mun, it doesn\'t need to land, oh and it\'s got to look nicer' 'The wife, she not like this one then? I ask that as I know you were going to take her to see the sea of serenity this weekend' Kodger saw his boss\'s discomfort when he spoke 'Well yeah, Henrietta thought it was, well, a bit stumpy' 'Stumpy? Well I don\'t know how we\'d make it less \'Stumpy\' but we\'ll give it a go boss' 'Thanks Kodger' smiled Kigwig as he started up the stairs to the office. Kodger turned and cupped his hands to his mouth like a megaphone 'Ok boy! We need to make her look less \'Stumpy\'! Got any idea\'s?' Distracted by the yelling, Kanleys hands slipped on the crank, and the fuel tank he\'d been just about to place crashed into the side of the Little Sipper, knocking it flat, sending dust billowing and pipes rolling across the floor. 'Oh no now I\'m for it!' When the dust settled, Kanley looked up to see Kigwig standing open mouthed, looking down at the destruction below. 'I\'m sorry boss!' But Kigwig was silent for a moment, the rocket, though broken and creaking, looked just like a giant 'H' 'Boys, make it look like that, it\'s perfect!' -------------------------------------------------------------------- The Munar Skif, a Ker-Flow-Full light rocket design. Visit the Mun in this stock ship with only eight (8) tanks (Now capable of Munar landing and return) New from Ker-Flow-Full sewerage and pipeworks, a ship so small we couldn\'t even fit the second F on the side, intended for sightseeing trips to Munar orbit. This super economy model will set you back a mere eight tanks of premium rocket juice and will test your ability with it\'s all-manual control system. Also available is a winged version, which we believe will become a popular Kristmas toy for Kerbins youth. Please be aware however, that the wings are just for atmospheric maneuvering and are not designed for Munar landing, Ker-Flow-Full sewerage and pipeworks can not be held responsible for customers attempts to land this vehicle on the Mun. (Updated for 0.14 compatibility) The Munar Skif on the pad
  20. Good luck, I won\'t say it\'s easy because it\'s not, I should try to do the trip and land properly but my nerves are already shot.
  21. Lost a screenshot again for some reason.
  22. Kigwig barreled down the stairs to the factory floor, confused, and called to his workers. 'Why aren\'t you guys making that rocket I asked for?' 'Sorry boss' said Kodger, the old and in fact the only engineer 'Me an Kanley are doing the best we can, but all we have are nine tanks and those old wings we salvaged' 'And pipes boss, we always got pipes! what with mainly being a pipe factory!' Kigwig glared at them both 'We need a rocket, Ker-flow-full sewerage and pipeworks needs a rocket to stay competitive in todays market, I need a rocket or I\'ll never hear the end of it from the wife, all she\'s been talking about is how Flooyd has a rocket and we don\'t' Kodger, always calm, sighed 'Well, me and the boy have an idea but we need another engine, and it wont be as big as the Flooyd boys rocket' 'And its got pipes boss! though not as many as I\'d like' 'Alright I\'ll get you an engine, then we\'ll have a rocket?' 'Yeah we\'ll have a rocket boss' said Kodger 'Good, we\'ll show them Ker-flow-full is a player, oh yes!' As Kigwig climbed the stairs to the office, Kanley turned to the older Kerbin 'Why din\'t you ask for a computer? we needs one of them, and more tanks' 'No boy, we don\'t need no computers for this one, we got everything we need' ---------------------------------------------------------------------------- The Little Sipper An all-stock nine (9) tank Munar landing and return vehicle. I stripped everything I could off this ship. I even pulled out the ASAS, you\'re going to have to learn to fly stick with this one. Thanks to Gruntzilla for inspiring me to make a smaller rocket, even though I had a rough landing, the ship is still capable of landing on the Mun and getting home again. Also having no ASAS to rely on will help you fly better, or kill you Edit: You need some fuel left to slow your final descent, the chute will only get you to about 22mps, get to below 10mps and it\'ll even land on the hard stuff Now Updated for full 0.14 compatibility. Here is the new Imgur gallery while I get descriptions sorted : http://imgur.com/a/tUSjn#0 The Little Sipper, just prior to touching the bare wire to the starter battery
  23. I must bow to the master it seems, may I have the craft file? Edit: Ahem http://kerbalspaceprogram.com/forum/index.php?topic=7225.0
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