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MPOD

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  1. The Mun Lander Only 30 part, so it's able to be built in the basic VAB. Packed with all the scientific instruments known to Kerman. (At least at this point in a career.) Fin guided post launch roll, for easy, efficient, and consistent launches. Mun orbit, landing, and return capable. I originally put the solar panel at an angle on the pod, but fixed solar panel aerodynamics was changed in v1.1.3, and I had to rotate the panel fully vertical in order to keep the rocket flying a correct launch trajectory.
  2. The Gallium II Just under 18t so it's able to launch from a basic charred dirt launch pad. Packed with all the scientific instruments known to Kerman. (At least at this point in a career.) Fin guided post launch roll, for easy, efficient, and consistent launches. Mun orbit and return capable.
  3. The wheels work just fine for 2.6t at 30m/s. I think it has mostly been the heavy and fast landing aircraft that have had problems with the wheels.
  4. I'm doing a Hard Career Mode Playthough to show off some of my spaceship designs. General Design Goals: Inexpensive Low tech Easy to fly My first design of note, is the Pauper Kub Available for the low low price of only 8,018 funds. Mostly a safety deposit, fuel costs of 80 funds or less. Only requires researching Engineering 101, and Aviation. More than enough range to fly to the nearest desert, and back! Low stall speed, ~30m/s, to facilitate takeoff and landing from unimproved facilities. Taildragger with training wheels allows for taxiing, and rough landings. Perfectly stable in flight with a half tank of fuel, and fairly close with any other amount. So easy to fly, a Scientist can do it. Designed for easy embarking, accomplish many objectives in one flight.
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