jonathanmoon
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been playing KSP 1.4.5, and like cadmaus its not working properly, no matter what I do, the parts simply don't show up. I have BDA, SMindustries pack, and maritime pack (with all the requirments, such as firespitter.dll) something wrong or am I missing something?
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dear BDA devs, in older versions I used to be able to drop bombs as fast as I could release them as the bombs only exploded on contact with the ground,water,etc. in the latest version the bombs explode of the explosion of the bomb(s) below it causinf a cain reaction up the dropped bombs back to the plane destroying it. I`ve been able to catch this on video. please note shadowplay was acting up so ignore the music, it shouldn`t have been captured. https://drive.google.com/open?id=1MfCMibIkXVF_n6JsX6mN9Ykrj9SOvz25 yours, jonathan
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
jonathanmoon replied to Johnny005611's topic in KSP1 Mod Releases
that`s why I ask for permission first instead of going at it right away. I totally understand and wish you best of luck- 110 replies
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
jonathanmoon replied to Johnny005611's topic in KSP1 Mod Releases
@Johnny005611 permission to take the models into Blender and take a hacksaw to them to make mix and match parts?- 110 replies
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
jonathanmoon replied to Johnny005611's topic in KSP1 Mod Releases
one of the things I love most about KSP is that it gives you a bunch of parts and a universe and tell you to go to town with it. with all the craft in this mod being single-part, that`s out the window. I could really use more ship parts to build up my navy. when I saw pics of this mod I was ecstatic ''wow, I can make epic ships with those parts!'' only to learn that they fully premade ships, not even hull and tower are separated.- 110 replies
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yes I know Im behind, but where can I find an older version of this mod for KSP 1.2.2 or does the 1.3.1 work with 1.2.2 as some mods do seem to. my game has 80+, Im not going up in game version anytime soon....
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[1.9.x] QuizTech Aero Pack Continued
jonathanmoon replied to linuxgurugamer's topic in KSP1 Mod Releases
I dont get chrash reports, so how can I get you the log file? -
dear Nathan,
Im thinking of making a challange, but it requires a ship to circomnavigate kerbin, as you probably know there is a contitent that streches from pole to pole, so my idea is to make a canal between
N 47,60 /E 69,16 and N 46 76 / E 88,64
this is the shortest the continent gets. how possible would this be?
Yours,
Jonathan
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I'm thinking of making a challenge also, it's a work in progress, but I'm thinking I'm going to name it "The Spelling Bee"
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[1.9.x] QuizTech Aero Pack Continued
jonathanmoon replied to linuxgurugamer's topic in KSP1 Mod Releases
if the part is an engine I put in the stock folder for engines, like that. I have tried unzipping and placing it in the gamedata folder like any other mod, no matter what I do I always miss parts -
[1.9.x] QuizTech Aero Pack Continued
jonathanmoon replied to linuxgurugamer's topic in KSP1 Mod Releases
Ive got a small problem with the mod, not all parts are showing up. its a sandbox game so I cant be missing them because I havent done the research. in fact only the phenix hoverwings and the inline shielded dockingport are showing up. even after checking they werent empty files when I downloaded them and moved them into the correct folder for normal stock parts I still cant see the parts. Im afraid this isnt the first time some parts were missing, in 1.2.2 the hoverwing, liniar aerospike and cockpits were missing