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Toranks

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  1. It's a bit cumbersome, but I saw how to see it. Thank you. Another question, why does the set of stages changed when I launch the ship? It messed up a lot
  2. Yes, I use KIS. I thought that one of the utilities of being able to take it to the back was to execute it directly in EVA If it's not meant for that, then nothing. I thought so. Thanks
  3. Hi. Is there any way to reset the profiles after pressing "autoconfigure active profile"? That create several groups "Group 1 (G1), Group 2 (G2)" and I have no idea which engines belong to which groups. And I can not undo it by leave the game and re-enter.
  4. I tried changing this option, but it does not work: EnableHelmetToggle = false (GameData\EvaFollower\PluginData\EvaFollower\config.cfg)
  5. I cant use experiments from a kerbal because it consumes more EC than the maximum available. Is there a way to increase that amount or decrease the amount of EC used by the experiments?
  6. Sorry, English is not my mother tongue. I'm trying that, by default, it looks like I wrote in the file: I have named him "VVpatch.cfg" and put it on Gamedata/VesselView folder.
  7. How can I create a default configuration so I do not have to change it every time I change ship or exit and enter the game? I read and followed this manual, I put it in the root folder of the vesselviewer plugin, and it does not work: https://github.com/linuxgurugamer/VesselViewer/wiki/Configuration-files c
  8. It is the same as I said, it is resolved by making these changes ( https://github.com/steamp0rt/Kerbalism/commit/702c1fc6df46af9f7712ffa962e3078a4fda9ce1#diff-ac19784b23cd3ecca497f61ea8446519 ). It is not available in the download version yet.
  9. Bug resolved here: https://github.com/steamp0rt/Kerbalism/commit/702c1fc6df46af9f7712ffa962e3078a4fda9ce1#diff-ac19784b23cd3ecca497f61ea8446519
  10. ModuleManager show me this messages on log: What is this? Possible bug: Now command pods and similar no longer have stored nitrogen I cant activate humidifier on pods
  11. Me too. It's a bug? Edit: Resolved. It's an option on difficult advanced options
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