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DY_ZBX

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  1. Yes, I made changes to the root part in the video I posted.(Perhaps you could try merging the carriers after modifying the root parts.)
  2. It is a strange phenomenon that ksp defaults to the root component only when the first component is clicked from the game. Any modification of the root part on this basis will result in a drift when the components are merged. (Modifying the root part means modifying the last point of contact of the vessel.)
  3. Thank you for your reply, I have just tried it and found that the problem was not resolved. I did the following operations. Re-created and saved both crafts, but still had the same problem as in the video. And I also used Craft Manager at the same time. When I don't modify the parent part, though, the problem doesn't seem to arise.
  4. Hi Lisias, I'm having a problem with "parts floating" when I try to open a carrier from a folder and merge it. Here is a video of my demo. https://drive.google.com/file/d/18YkxyBViRqDLSWlDtzULqFhZS-nnuTZi/view?usp=sharing
  5. Hi Vabien! I have a very strange problem, when I use KopernicusExpansion and KerbalismSystemHeat and NearFutureElectrical I have problems with the nodes of the reactor disappearing and the console is reporting errors. To be precise, was there any conflict between SystemHeatFissionReactors and KopernicusExpansion? The problem disappeared after I tried to remove the KopernicusExpansion or SystemHeatFissionReactors. Here is my list of mods. Log video
  6. I did create two gate, one around kerbin and one around jool, but there is no "select" option. But this wild stargate is teleportable, the one you built yourself is not, I don't know why.
  7. Hi all, I would like to ask you how this stargate should be activated, I don't have a destination selected in my options.
  8. This is when the color is abnormal. This problem occurs randomly when scatterer and Kopernicus are used together, and is not related to this mod. There is no good way to modify this at the moment. (unless using a scatterer version below 0.0831)
  9. This MOD is really beautiful, and it is very good to use with AVP and make up for an exploration outside the original version. But it seems to lack Mehtna and Meiuqer planet description.
  10. This is a very great MOD, I don't know if the author plans to prepare the MOD local language.
  11. @Gameslinx Hello author, I have encountered a problem, the solar panel is blocked by Destiny.
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