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TesseractE

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  1. I hear ya. I'm in the same boat with wanting to play further, but not doing so due to fear of save 'curruption'. A hotfix ahead of time is almost zero possibility, though. The company that made the currently available port got canned and the new developers are starting from scratch.
  2. I'm still anxiously waiting, but I have plenty of other games to play in the meantime. I've got a few interested friends that I've told to wait to buy for the patch, so waiting for the news on multiple fronts!
  3. Yeah, that's why I said I copy to PS Plus Cloud AND USB. Multiple USB sticks would do too... I even archive successful saves to my laptop's hard drive. Shouldn't HAVE to do all that, but it's kept me sane. That said, I'm starting to get to where I have to do more complicated stuff so I haven't touched it in a while. I REALLY want to get it for my nieces and nephews, but I'm not going to do that until the save bug is squashed. When that happens: Instant sale. They LOVE creativity games.
  4. What's helped me (after suggestions on this board) is to delete as much debris and old mission craft as possible. Also, delete any saved parts or pieces that might be obsolete. The trick is to try to keep the save file as slim as possible. That said, any time I have a successful save, I archive it to either the PS Plus cloud or a USB drive. That way, I can refresh if there's a corruption.
  5. If it's about the hidden post, the post wasn't anything more than 'Consoles Suck', not adding any other useful commentary. Which is kind of funny this generation. The PS4 and XBox One both have multi-core AMD processors, Radeon-ish video processors and 8GB of memory. This isn't like the PS3 where you could blame it on the strange architecture or the Wii's low power. They're both as near to PC as any console has been since the Dreamcast and Original XBox (X360 had a weird triple-core thing going on, but was pretty close). Even OS-wise, the PS4 runs a variant of FreeBSD and the XBox One is running Windows 10. Nothing too unusual there.
  6. My save is called 'can't stay away'. At least we're honest with ourselves about our relationship with KSP...
  7. What I was getting at is that if they're having this much trouble fixing the existing save code, they should stop trying to make the existing code work and try a completely different method to save more reliably. My guess is that they just ported the PC code over with as few changes as possible to make it work, not spending much time on optimisation. It might be saving in a structure and method that works on the PC, but doesn't fly so well on the PS4. Also, at this point, I doubt the embarrassment of having someone else look at their code would match the embarrassment of having a broken game still severely broken two months after release.
  8. I wonder if they've considered using a method other than the multi-10MB saves they currently use. Does it write directly to disc instead of caching to memory and error checking first? Could it be one single file instead of two or three? Could the new save be put into a separate file, keeping the old one automatically as a backup? Seems like if it's taking this long that they might need to try a different tactic entirely, rather than trying to 'fix' the current issue. There are plenty of other PS devs out there who've had no issues with save curruption and would likely be more than happy to share what they know. Naughty Dog especially has been known for sharing their knowledge about PS hardware.
  9. I can deal with bugs and crashes. I'm a programmer myself. It'd be hypocritical for me to expect perfection. But I have to admit I've been demoralised by the deletion of my progress. I WANT to play more... But it's just too frustrating to spend all this time building new craft and launching missions only to have it all wiped out with a misspelled (currupted?) error screen. I look forward to coming back when I don't have to worry about save nuking.
  10. Trust me, you'll be better off for the wait if they can fix the Save Corruption issue before you get to it.
  11. Is there any particular method you can share that will reduce the chances of Save corruption? I have almost nothing but trophies to show for two weeks of gameplay, and I've tried being as gentle as possible... Saving, waiitng about 15 seconds (More than enough time to write 10-12MB), exiting to the Main Menu, waiting another 15 seconds, THEN closing the program didn't even help. And that's not even counting the times it's crashed at random times during flight or even vehicle construction. I wonder if part of it has to do with the save files being broken up into 10MB chunks instead of just being one large file...
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