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mechanicH

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Everything posted by mechanicH

  1. Seriously dude....the amount of content this mod provides you and the insane quantity of variation you get....you sit there and complain about a non textured RCS. That is just nitpicking.
  2. @Jimbodiah you know I did try that but that weld mod is incredibly unstable. Kept crashing my game and ruining my save files. Maybe I’m not using it correctly. So I’m gonna stay clear of it for now. They need a proper tutorial for it.
  3. @Jimbodiah, thanks man ...ill take a look at (you think it will work on 1.4.4). For some reason i went nuts on the Truss parts, but i think it was worth it for the look of them. They almost look like the real thing. So It works on 1.4.4...but a Lot of the parts are missing... mainly Z0 Truss ...which is kind of the backbone of the whole ISS. update...ok heres the updated version 2 with almost half the part size 200+ ...not as pretty but will save the CPU from having a meltdown at 600+ parts. https://kerbalx.com/mechanicH/ISS-ver2
  4. Hey guys ... i havent used this mod in a long time, i was wondering do i still need to restart the game every time i weld a part?...of if someone has time can u guys give current directions on how to use this mod If anything has changed from OP. Thank you for your time.
  5. Thank you very much...that was actually the hardest part to do. Took me a while to get it to look corrector or Some what presentable. Heres the sad part....i cant keep thing thing in orbit and play the game....its just to much a resource hog...600+ parts just grinds my game to a halt. sadly i have to hyper edit this back to Kerbin ...but it was fun putting it up. One day if KSP runs on all my CPU cores ill put it back up.
  6. ISS FINISHED.....!!!!!!!!!! I am proud to say i am finished....it was a long journey...but i am victorious...even against the mighty KRAKEN which did try to kill me and my station...but here it is in all its glory...please enjoy all. And thank you once again @Shadowmage for making a grown man feel like a kid again. I relished every second of this. https://imgur.com/a/6M5URTN And here is the Craft itself ...i had a replica in the hangar to simulate what i had to do and where to put all the node correct...and it turned out to be helpful and i can share it too...you can disassemble it and do what i did if you want or just throw it up in space with the edit. Either way i hope you guys enjoy it. https://kerbalx.com/mechanicH/ISS Thank you for enduring my obsession @Shadowmage and letting me post. I have a lot of passion toward space and space programs. You and this great community of people make it possible for me and others to enjoy and simulated reality of going to space the PROPER way.. NASA ya right ..they need to get you on the payroll ....anyways ...Thank you !
  7. ISS update....lots of progress got done last night...So i got the S1 P1 Truss and S3/4 P3/4 ...and the Harmony Node with the Dextre/Canadarm2 .....up next will be the Columbus node and the JEM nodes with respective Robo arm, and will try to get the P6 and S6 too. \ https://imgur.com/a/57FbSGK
  8. Update in my ISS.... installed the Z0 and Z1 Truss segments with DEXTER/Canadarm 2.... up next Harmony Node and a Soyuz resupply , and hopefully the S1 and P1 truss https://imgur.com/a/lTG91X4
  9. Well I thought the first one sent up was unmanned and used purely for resupply missions. I’ll read more about it, but Your probably right. I think next thing to go up will be the Z0 truss and the harmony node.
  10. As much as I possibly can. Going through all the STS missions and also building the proton and Soyuz rockets in all their variations and progressions. Oh ya I got a mission update as well. Finally got the Z1 truss built and launched on sts 92. And managed to get destiny up there as well on sts 98. I’ll get some images up when I get back from work. One thing that’s been the hardest is to manipulate the Canada Arm and I have to admit I cheated a bit and used the Russian progress as a space tug. The docking ports act weird sometimes, as in I would mate them but they just won’t dock. So I would spend 15 to 20 min wiggling and giggling and finally it docks. But so far I haven’t damaged anything up there ...YET lol.
  11. Zvezda up and Docked and Progress is too... The truss is gonna be harder then i thought ....wish me luck ...ill take advice if you guys got any.. https://imgur.com/a/xPhljGu
  12. https://imgur.com/a/zO1Hn6i if you guys dont mind...i just want to share my progress if the ISS build. Using only SSTU parts and some stock. So far i got Zarya up and STS-88 took Unity up and docked. Up next Zvezda. @Shadowmage Let me know if this is ok to keep posting about this. gonna try to do this...but i think i will fail.....unreal how complicated the ISS was to build.
  13. @blackheart612 ok so here is the TweakScale CFG... just copy paste into a a notepad and change the file extension to CFG and put it in the AP folder ...its all the parts.. i hope it works
  14. @T-10a Thank you so much...that was great....but i noticed from the pictures that the 3rd stage fuel tank tapers open toward the SM and the 1st stage tank tips actually connects to the the taper portion. I hope that made sense but i got it to look just like it with a petal adapter. So thank you once again. Now i get to build the rest of the ISS.
  15. Hey guys, im attempting to build a perfect replica of the the Soyuz Rocket, (Doing the whole ISS build step by step, as it was in real life) Im trying to get the dimensions correct, and having some hard time with it..can you guys help me out or point me in the right direction. (not that i cant google it, its just how to convert the scale factor from real world to KSP) Thanks you all.
  16. this mod is one that got lost in in all the updates. Its actually one of my favorite mod with lots unique parts. I really hope you can bring it back to life. It would be much appreciated.
  17. @blackheart612 hey man first thing , just wanted to thank you for putting in more toys for us to play with , second is a question, was wondering if the tweak scale @TMasterson5 was updated to the current patch, If not, let me know and ill gladly do it and post it here. thanks once again
  18. @Shadowmage Having some kind of weird texture or coloring issue with the SC-E Shuttle. the wheels seem to have mixed textures and so does the extendable docking port. its perfectly functional, just the coloring/texture of off. Can you take a look at is when u have time...BTW im using force-glcore- . Thanks Ohh i forgot to mention...the shuttle itself if absolutely perfect.....every launch is like silk smooth and flawless ... i so love it.
  19. well the funny part is that the engines are so OP that it will hit space...i should probably put RCS on it too lol
  20. @TheKurgan @Papa_Joe https://kerbalx.com/mechanicH/OPT-Flying-Fortress i put it up on kerbalX ..wanted to share it for all...hope you guys get a kick out of it.
  21. ya i tried that and i totally messed up my craft lol....im still learning to manipulate the cfg files im a noob...its ok i deleted it started to build new one ...its more fun for me this way ..i get to make it better now ...thank you for your hard work btw. love the mod. Wait till you see what im building i think you will love it...ill post a pic of it here if its ok with you.
  22. hey guys i just updated this mod and now my craft wont load saying missing parts bahaAgm86Bxx can u guys help me out here. was something taken out or what? ok i just figured it out U took out the Agm cruse ...
  23. Almost looks like my nations flag (Armenia) Almost looks like my nations flag (Armenia)
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