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About TwistedMinds

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  1. []X] Science! is also a pretty good one. It provides a full list of every experiment doable and the "Here and Now!" function tells you what experiments would give you science at the moment.
  2. SVE is a custom config package using EVE, Distant Objects and Scatterer. Different textures and color palettes, opacity, etc... SVE comes with all the other plugins required (eve, distant objects and scatterer) bundled with it.
  3. Everything seems to be working so far, thank you for your work Waz! I have one question though. My KSP.log spams "[ERR 01:01:59.827] The AssetBundle 'file://C:\Games\SteamGames\SteamApps\Common\Kerbal Space Program\GameData\EnvironmentalVisualEnhancements\eveshaders-windows.ksp' can't be loaded because another AssetBundle with the same files is already loaded." for a while when I start my game. Is there a good reason for it or should I ignore the error? I mean, clouds, city lights and everything else seems to be working, but I'm still a very new KSP player so I might just not realize it :> I am also running Scatterer & Planetshine and DistantObject if it matters. (doubt anything else can conflict) Here's my whole log (if I don't derp the formatting).
  4. No changes should be necessary, you only have to recompile it.
  5. Make sure you are using the recompiled dll found here.
  6. I hope you're feeling better now I wanted to tell you, as a very new player, you already helped me a lot this week. The pre-release build and mods situation is quite hard to follow/get into currently. But I've been stalking(let's call it studying, okay? your work to get a glimpse of how mods work for this game. You've been a great helper without even knowing! You are amazing :].