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Everything posted by rockets-don't-make-toast

  1. try launching all your space stations in pairs instead of alone. two fully built stations, two modules on one station, or two station cores. Like launching both your eve and your duna stations at once, or launching research stations to both the mun and minmus. Or even just launching the power module and crew module for the same station at once. Or just launching a kerbin station and mun station core to expand on later. Just an idea.
  2. I have no idea how to make a badge. How about you make a badge for this and put your name on it. win win
  3. if only it was an easy stand alone mod.
  4. now you just need the giant space potato.
  5. okay, but I've been to the new forum, it looks finished, enough to use it at least. So far I've been the only one to ever comment on any of the posts ever.
  6. so when is the plan going into action? I want to send in my craft on the new forum. And can I get a reward for being a very active member on the new forum?
  7. I have a craft and I'm ready to post it, so can I start my own thread to post my craft? it was originally for this thread so it follows all the guidelines in this thread. Though I don't know how the guidelines for the starter craft have changed. P.S. I am the only one to ever respond to a topic on the new forum so far.
  8. that sounds like a doable Idea with stock parts. Does the stock claw allow fuel transfer? if it doesn't then maybe you could just have a docking port low on the craft for the refueler to refuel. I would love to see that. though it might not be considered realistic.
  9. So in the new one. 1: can I upload my previous crafts? 2: are reaction wheels available now?
  10. its suggested, but not a rule.
  11. hover?
  12. My jeb is currently turning into diamonds as we speak in the core of Jool.
  13. I guess so
  14. this is a simple challenge where your goal is to get to the surface of duna and back in two continuous burns, you can stage, but the throttle slider must stay on until the burn is complete. you can throttle down and adjust your burn a bit, but once you throttle to less then 20% then that burn is complete and hope that it brings you to duna(the less then 20 percent thing is just so that someone can't just set the thrust limiter to 0.5% and get away with all the adjustment in the main burn itself). once you power down to less then 20% and don't turn it completely off then it is then concidered part of the correction burn(s) of course that is extremely difficult, so instead the winner will be the person with the lowest amount of delta v used to adjust combined between both burns. if you don't have a mod that allows you to see delta v then just take the amount of fuel used and divide it by the mass of the vessel after the adjustment burns to get your score (lower is better). just for the sake of easiness in the math rcs is not allowed, just rotate the craft and use the main engine(s). no mechjeb or something of the sort. I tried it but I used at least 400 delta v both ways (and I don't count in the leaderboard). good luck, more questions just ask. current ranking leaders. 1 2 3 4 5 6 7 8 9 10
  15. 1. I bet a lot of people would see that equation and be turned away from the challenge (people that don't understand that equation can still do the challenge half decently). 2. it may be less accurate but it's just easier to use the fuel used during the correction burns divided by the mass of the vessel after the correction burns. 3. yes I'm going to outlaw mechjeb but in what I have seen from mechjeb it isn't very good at going from ground to duna transfer in one burn. 4. again with the easier way of doing things it's just easier not to use rcs at all. 5. most of that is just so the challenge isn't so math oriented, the idea of the challenge was to see if you could be accurate enough with the controls to in the main burn so that you would use the least amount of delta v in mid course corrections. 6. I know a lot of people like to be very math oriented when it comes to this game but a lot of people don't care for the fine details, they just want to see if they can do it.
  16. in my attempt I just waited until the duna transfer window, waited until dusk then burned straight up until I was set to escape kerbin and in a trajectory to intercept duna, then I did some adjustments until the intercept was deep in duna's atmosphere, got there, used areobraking to slow myself enough to land then used parachutes to land. Some complications arose and I couldn't do the second burn (tipped over) but I would've done the same thing but from duna to kerbin. the object of the challenge is to get as close to to duna as possible in 1 burn, then if necessary some mid course corrections, slow down and land on duna using non powered means, repeat for kerbin. the way you win is to use the least amount of delta v in mid course corrections.
  17. it's really late so I'll do it tomorrow. I know it's near impossible, that's why I made it so that the person with the least adjustment needed outside of the burn would win. so the closest to perfect would win.
  18. so where is the new thread / when will the new thread be out (and where is it)?
  19. okay, I finally finished my rocket and sent it to the rocket submission thread and the details. quick note, I think you should make a anti-trust law that says if one person or one rocket in getting to much of the launches then it will be banned from launching for a set amount of time, or something, it just feels like the pros rockets are nommin up all the launches with the ridiculously cheap prices.
  20. weight 25 tons height 19.8 meters width 1.5 meters length 1.4 meters parts 60 payload 1.3, maybe 1.5 (though not guaranteed) tons if you want more than basic 75 km, 2.1 tons at 75 km maybe 2.3 (though not guaranteed) price to make 15,580 selling price 20,000 little squirrely at the end of the orbital achievement burn, but just because mechjeb is a perfectionist.
  21. quick, I just made the 667th post. nailed it. wait, the op was very confusing and I don't want to read through that novel again. so lets say I want to be a launch provider, what do I do to get my (under 20m) launcher put up for launches? and how does the money system work?