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About Alteroz

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    the one with 1000 h in ksp

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  • Location Heleus cluster

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  1. You don't even imagine how sweet looking new update will look. Even I impressed how it looks, and it doesn't even complete! Especially I love Jool with its new texture, its too pretty to exist!
  2. Layer2D? I am correct that you talking about non-volume glow layers on planets? Because as I know, glow disappears when integration with EVE clouds turned on. It would be awesome to have both glow and cloud integration!
  3. Make sure you playing on 64x version of ksp. Otherwise you will just run out of memory and crash.
  4. @Matchlight i made Jool clouds work, kinda... They lack some textures. Please tell which ones. I used JoolLayer 1 and 2, cirrus also. Edit: added altostratus texture to Jool, still looks weird. Maybe I need adjust the color.
  5. Thanks! Yeah... Old textures don't work. Need to find new one.
  6. @Matchlight I was correct, kerbin clouds work now. Now, could you say what textures used for Eve and Jool? Btw., I have some different textures lying on my drive. I can change stock texture with custom one,if you want.
  7. God, what's wrong with my eyes! If you look closely, you will see that cfg reads this texture as a cubemap, not alpha cubemap! It should be alpha cubemap blue. Yes, uvnoise, new EVE menu and other good stuff now available.
  8. Second test Result : Laythe - works, Duna - works, Kerbin - uses Laythe clouds. Don't have any idea why.
  9. Testing now First test ended with... COMPLETE SUCCESS! Just need to tweak something there and here. Looks like I put some negative pictures in fairPositive. Will fix it.
  10. 1.Its dramatically decreases download size. 2. I already made cubemaps,soo...
  11. Don't know why, but it takes eternity to CubeTheSphere to cubemap altostratus texture. Reasons?
  12. What textures used for Laythe in avp? I want merge it in one alpha cubemap, but I don't see any Laythe.png in textures folder.
  13. Well, you can't have both, but if you really want, I would start with downloading newest version of EVE. Then cubemaping the textures (PAINFULLLL!) to shrink the download size, adding auroras (I have no idea how, but I think Galileo could help) and then scaterrer (hardest). and done! (Sounds easy, but truly, as Galileo said, it's a pain in the ass). But I think it will work. Actually, I will try it.